.. _structures.projectile:
##########
projectile
##########
.. _structures.projectile.projectile_type:
projectile.projectile_type
==========================
.. code-block:: xml
.. _structures.projectile.proj_list_link:
projectile.proj_list_link
=========================
.. code-block:: xml
.. _structures.projectile.projectile_flags:
projectile.projectile_flags
===========================
.. code-block:: xml
.. _structures.projectile.projectile:
projectile.projectile
=====================
.. code-block:: xml
counts down from delay to 0, then it moves
v0.40.01; uninitialized+saved
.. _structures.projectile.proj_itemst:
projectile.proj_itemst
======================
.. code-block:: xml
.. _structures.projectile.proj_unitst:
projectile.proj_unitst
======================
.. code-block:: xml
?
.. _structures.projectile.proj_magicst:
projectile.proj_magicst
=======================
.. code-block:: xml
?