.. _structures.projectile: ########## projectile ########## .. _structures.projectile.projectile_type: projectile.projectile_type ========================== .. code-block:: xml .. _structures.projectile.proj_list_link: projectile.proj_list_link ========================= .. code-block:: xml .. _structures.projectile.projectile_flags: projectile.projectile_flags =========================== .. code-block:: xml .. _structures.projectile.projectile: projectile.projectile ===================== .. code-block:: xml counts down from delay to 0, then it moves v0.40.01; uninitialized+saved .. _structures.projectile.proj_itemst: projectile.proj_itemst ====================== .. code-block:: xml .. _structures.projectile.proj_unitst: projectile.proj_unitst ====================== .. code-block:: xml ? .. _structures.projectile.proj_magicst: projectile.proj_magicst ======================= .. code-block:: xml ?