.. _structures.stockpile: ######### stockpile ######### .. _structures.stockpile.hauler_type: stockpile.hauler_type ===================== .. code-block:: xml .. _structures.stockpile.furniture_type: stockpile.furniture_type ======================== .. code-block:: xml subset of item_type .. _structures.stockpile.stockpile_category: stockpile.stockpile_category ============================ .. code-block:: xml .. _structures.stockpile.stockpile_group_set: stockpile.stockpile_group_set ============================= .. code-block:: xml .. _structures.stockpile.stockpile_settings: stockpile.stockpile_settings ============================ .. code-block:: xml unused .. _structures.stockpile.stockpile_list: stockpile.stockpile_list ======================== .. code-block:: xml .. _structures.stockpile.hauling_route: stockpile.hauling_route ======================= .. code-block:: xml .. _structures.stockpile.hauling_stop: stockpile.hauling_stop ====================== .. code-block:: xml .. _structures.stockpile.stop_depart_condition: stockpile.stop_depart_condition =============================== .. code-block:: xml broken display unless 0, 50 or 100 initialized on first run, and saved .. _structures.stockpile.route_stockpile_link: stockpile.route_stockpile_link ============================== .. code-block:: xml .. _structures.stockpile.vehicle: stockpile.vehicle ================= .. code-block:: xml -50000..50000 0 frames, up to 1000