.. _structures.stockpile:
#########
stockpile
#########
.. _structures.stockpile.hauler_type:
stockpile.hauler_type
=====================
.. code-block:: xml
.. _structures.stockpile.furniture_type:
stockpile.furniture_type
========================
.. code-block:: xml
subset of item_type
.. _structures.stockpile.stockpile_category:
stockpile.stockpile_category
============================
.. code-block:: xml
.. _structures.stockpile.stockpile_group_set:
stockpile.stockpile_group_set
=============================
.. code-block:: xml
.. _structures.stockpile.stockpile_settings:
stockpile.stockpile_settings
============================
.. code-block:: xml
unused
.. _structures.stockpile.stockpile_list:
stockpile.stockpile_list
========================
.. code-block:: xml
.. _structures.stockpile.hauling_route:
stockpile.hauling_route
=======================
.. code-block:: xml
.. _structures.stockpile.hauling_stop:
stockpile.hauling_stop
======================
.. code-block:: xml
.. _structures.stockpile.stop_depart_condition:
stockpile.stop_depart_condition
===============================
.. code-block:: xml
broken display unless 0, 50 or 100
initialized on first run, and saved
.. _structures.stockpile.route_stockpile_link:
stockpile.route_stockpile_link
==============================
.. code-block:: xml
.. _structures.stockpile.vehicle:
stockpile.vehicle
=================
.. code-block:: xml
-50000..50000
0
frames, up to 1000