.. _structures.syndrome: ######## syndrome ######## .. _structures.syndrome.creature_interaction_effect_type: syndrome.creature_interaction_effect_type ========================================= .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_flags: syndrome.creature_interaction_effect_flags ========================================== .. code-block:: xml .. _structures.syndrome.cie_add_tag_mask1: syndrome.cie_add_tag_mask1 ========================== .. code-block:: xml .. _structures.syndrome.cie_add_tag_mask2: syndrome.cie_add_tag_mask2 ========================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_target_mode: syndrome.creature_interaction_effect_target_mode ================================================ .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_target: syndrome.creature_interaction_effect_target =========================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect: syndrome.creature_interaction_effect ==================================== .. code-block:: xml index in syndrome ? ? can_do_interaction, returns unk_6c .. _structures.syndrome.creature_interaction_effect_painst: syndrome.creature_interaction_effect_painst =========================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_swellingst: syndrome.creature_interaction_effect_swellingst =============================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_oozingst: syndrome.creature_interaction_effect_oozingst ============================================= .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_bruisingst: syndrome.creature_interaction_effect_bruisingst =============================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_blistersst: syndrome.creature_interaction_effect_blistersst =============================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_numbnessst: syndrome.creature_interaction_effect_numbnessst =============================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_paralysisst: syndrome.creature_interaction_effect_paralysisst ================================================ .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_feverst: syndrome.creature_interaction_effect_feverst ============================================ .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_bleedingst: syndrome.creature_interaction_effect_bleedingst =============================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_cough_bloodst: syndrome.creature_interaction_effect_cough_bloodst ================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_vomit_bloodst: syndrome.creature_interaction_effect_vomit_bloodst ================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_nauseast: syndrome.creature_interaction_effect_nauseast ============================================= .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_unconsciousnessst: syndrome.creature_interaction_effect_unconsciousnessst ====================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_necrosisst: syndrome.creature_interaction_effect_necrosisst =============================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_impair_functionst: syndrome.creature_interaction_effect_impair_functionst ====================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_drowsinessst: syndrome.creature_interaction_effect_drowsinessst ================================================= .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_dizzinessst: syndrome.creature_interaction_effect_dizzinessst ================================================ .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_display_namest: syndrome.creature_interaction_effect_display_namest =================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_bp_appearance_modifierst: syndrome.creature_interaction_effect_bp_appearance_modifierst ============================================================= .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_body_transformationst: syndrome.creature_interaction_effect_body_transformationst ========================================================== .. code-block:: xml % .. _structures.syndrome.creature_interaction_effect_skill_roll_adjustst: syndrome.creature_interaction_effect_skill_roll_adjustst ======================================================== .. code-block:: xml % change for skill % probability per roll .. _structures.syndrome.creature_interaction_effect_display_symbolst: syndrome.creature_interaction_effect_display_symbolst ===================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_flash_symbolst: syndrome.creature_interaction_effect_flash_symbolst =================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_phys_att_changest: syndrome.creature_interaction_effect_phys_att_changest ====================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_ment_att_changest: syndrome.creature_interaction_effect_ment_att_changest ====================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_add_simple_flagst: syndrome.creature_interaction_effect_add_simple_flagst ====================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_remove_simple_flagst: syndrome.creature_interaction_effect_remove_simple_flagst ========================================================= .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_speed_changest: syndrome.creature_interaction_effect_speed_changest =================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_body_mat_interactionst: syndrome.creature_interaction_effect_body_mat_interactionst =========================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_material_force_adjustst: syndrome.creature_interaction_effect_material_force_adjustst ============================================================ .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_can_do_interactionst: syndrome.creature_interaction_effect_can_do_interactionst ========================================================= .. code-block:: xml v0.40.01 v0.40.01 .. _structures.syndrome.creature_interaction_effect_sense_creature_classst: syndrome.creature_interaction_effect_sense_creature_classst =========================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_feel_emotionst: syndrome.creature_interaction_effect_feel_emotionst =================================================== .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_change_personalityst: syndrome.creature_interaction_effect_change_personalityst ========================================================= .. code-block:: xml .. _structures.syndrome.creature_interaction_effect_erratic_behaviorst: syndrome.creature_interaction_effect_erratic_behaviorst ======================================================= .. code-block:: xml .. _structures.syndrome.syndrome_flags: syndrome.syndrome_flags ======================= .. code-block:: xml .. _structures.syndrome.syndrome: syndrome.syndrome ================= .. code-block:: xml v0.34.01 v0.42.01 v0.42.01 v0.42.01