.. _structures.syndrome:
########
syndrome
########
.. _structures.syndrome.creature_interaction_effect_type:
syndrome.creature_interaction_effect_type
=========================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_flags:
syndrome.creature_interaction_effect_flags
==========================================
.. code-block:: xml
.. _structures.syndrome.cie_add_tag_mask1:
syndrome.cie_add_tag_mask1
==========================
.. code-block:: xml
.. _structures.syndrome.cie_add_tag_mask2:
syndrome.cie_add_tag_mask2
==========================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_target_mode:
syndrome.creature_interaction_effect_target_mode
================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_target:
syndrome.creature_interaction_effect_target
===========================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect:
syndrome.creature_interaction_effect
====================================
.. code-block:: xml
index in syndrome
?
?
can_do_interaction, returns unk_6c
.. _structures.syndrome.creature_interaction_effect_painst:
syndrome.creature_interaction_effect_painst
===========================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_swellingst:
syndrome.creature_interaction_effect_swellingst
===============================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_oozingst:
syndrome.creature_interaction_effect_oozingst
=============================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_bruisingst:
syndrome.creature_interaction_effect_bruisingst
===============================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_blistersst:
syndrome.creature_interaction_effect_blistersst
===============================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_numbnessst:
syndrome.creature_interaction_effect_numbnessst
===============================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_paralysisst:
syndrome.creature_interaction_effect_paralysisst
================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_feverst:
syndrome.creature_interaction_effect_feverst
============================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_bleedingst:
syndrome.creature_interaction_effect_bleedingst
===============================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_cough_bloodst:
syndrome.creature_interaction_effect_cough_bloodst
==================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_vomit_bloodst:
syndrome.creature_interaction_effect_vomit_bloodst
==================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_nauseast:
syndrome.creature_interaction_effect_nauseast
=============================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_unconsciousnessst:
syndrome.creature_interaction_effect_unconsciousnessst
======================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_necrosisst:
syndrome.creature_interaction_effect_necrosisst
===============================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_impair_functionst:
syndrome.creature_interaction_effect_impair_functionst
======================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_drowsinessst:
syndrome.creature_interaction_effect_drowsinessst
=================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_dizzinessst:
syndrome.creature_interaction_effect_dizzinessst
================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_display_namest:
syndrome.creature_interaction_effect_display_namest
===================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_bp_appearance_modifierst:
syndrome.creature_interaction_effect_bp_appearance_modifierst
=============================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_body_transformationst:
syndrome.creature_interaction_effect_body_transformationst
==========================================================
.. code-block:: xml
%
.. _structures.syndrome.creature_interaction_effect_skill_roll_adjustst:
syndrome.creature_interaction_effect_skill_roll_adjustst
========================================================
.. code-block:: xml
% change for skill
% probability per roll
.. _structures.syndrome.creature_interaction_effect_display_symbolst:
syndrome.creature_interaction_effect_display_symbolst
=====================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_flash_symbolst:
syndrome.creature_interaction_effect_flash_symbolst
===================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_phys_att_changest:
syndrome.creature_interaction_effect_phys_att_changest
======================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_ment_att_changest:
syndrome.creature_interaction_effect_ment_att_changest
======================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_add_simple_flagst:
syndrome.creature_interaction_effect_add_simple_flagst
======================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_remove_simple_flagst:
syndrome.creature_interaction_effect_remove_simple_flagst
=========================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_speed_changest:
syndrome.creature_interaction_effect_speed_changest
===================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_body_mat_interactionst:
syndrome.creature_interaction_effect_body_mat_interactionst
===========================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_material_force_adjustst:
syndrome.creature_interaction_effect_material_force_adjustst
============================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_can_do_interactionst:
syndrome.creature_interaction_effect_can_do_interactionst
=========================================================
.. code-block:: xml
v0.40.01
v0.40.01
.. _structures.syndrome.creature_interaction_effect_sense_creature_classst:
syndrome.creature_interaction_effect_sense_creature_classst
===========================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_feel_emotionst:
syndrome.creature_interaction_effect_feel_emotionst
===================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_change_personalityst:
syndrome.creature_interaction_effect_change_personalityst
=========================================================
.. code-block:: xml
.. _structures.syndrome.creature_interaction_effect_erratic_behaviorst:
syndrome.creature_interaction_effect_erratic_behaviorst
=======================================================
.. code-block:: xml
.. _structures.syndrome.syndrome_flags:
syndrome.syndrome_flags
=======================
.. code-block:: xml
.. _structures.syndrome.syndrome:
syndrome.syndrome
=================
.. code-block:: xml
v0.34.01
v0.42.01
v0.42.01
v0.42.01