.. _structures.world-site:
##########
world-site
##########
.. _structures.world-site.abstract_building_type:
world-site.abstract_building_type
=================================
.. code-block:: xml
.. _structures.world-site.abstract_building_unk:
world-site.abstract_building_unk
================================
.. code-block:: xml
used within Tomb and Dungeon
v0.40.01
.. _structures.world-site.abstract_building_contents:
world-site.abstract_building_contents
=====================================
.. code-block:: xml
used within Temple, Library, and Inn/Tavern
.. _structures.world-site.abstract_building:
world-site.abstract_building
============================
.. code-block:: xml
just a guess
in temples; hfig is the god
v0.42.01
v0.42.01
v0.42.01
not initialized/saved/loaded, assumed member of base class
v0.42.01
v0.42.01
for stores
on navigation minimap
.. _structures.world-site.abstract_building_mead_hallst:
world-site.abstract_building_mead_hallst
========================================
.. code-block:: xml
.. _structures.world-site.abstract_building_keepst:
world-site.abstract_building_keepst
===================================
.. code-block:: xml
.. _structures.world-site.abstract_building_templest:
world-site.abstract_building_templest
=====================================
.. code-block:: xml
returned by the vmethod after the destructor
.. _structures.world-site.abstract_building_dark_towerst:
world-site.abstract_building_dark_towerst
=========================================
.. code-block:: xml
.. _structures.world-site.abstract_building_marketst:
world-site.abstract_building_marketst
=====================================
.. code-block:: xml
.. _structures.world-site.abstract_building_tombst:
world-site.abstract_building_tombst
===================================
.. code-block:: xml
.. _structures.world-site.abstract_building_dungeonst:
world-site.abstract_building_dungeonst
======================================
.. code-block:: xml
not saved
not saved
.. _structures.world-site.abstract_building_underworld_spirest:
world-site.abstract_building_underworld_spirest
===============================================
.. code-block:: xml
.. _structures.world-site.abstract_building_inn_tavernst:
world-site.abstract_building_inn_tavernst
=========================================
.. code-block:: xml
.. _structures.world-site.abstract_building_libraryst:
world-site.abstract_building_libraryst
======================================
.. code-block:: xml
.. _structures.world-site.world_site_type:
world-site.world_site_type
==========================
.. code-block:: xml
.. _structures.world-site.world_site_flags:
world-site.world_site_flags
===========================
.. code-block:: xml
not hamlet
.. _structures.world-site.world_site:
world-site.world_site
=====================
.. code-block:: xml
v0.40.1
v0.40.1
v0.40.1
v0.40.1
v0.40.1
v0.40.1
v0.40.1
v0.40.1
in embark tiles
in embark tiles
random
random
count living in houses and shops
v0.34.01
mountain halls
v0.40.1; forest retreat
1 => not fortress
not tomb
2 monument, 3 shrine
v0.40.01
v0.40.01
v0.34.01
v0.34.01
v0.40.1
v0.40.1
v0.40.1
v0.40.1
v0.40.1
v0.40.1
v0.43.1
v0.43.1
v0.43.1
v0.40.1
v0.40.1
v0.40.1
v0.42.1
v0.43.1; uninitialized
.. _structures.world-site.cultural_identity:
world-site.cultural_identity
============================
.. code-block:: xml
v0.42.01
.. _structures.world-site.world_site_inhabitant:
world-site.world_site_inhabitant
================================
.. code-block:: xml
v0.40.1
v0.40.1
v0.40.1
v0.40.1
v0.40.1
v0.40.1
v0.40.1
.. _structures.world-site.world_site_realization:
world-site.world_site_realization
=================================
.. code-block:: xml
2 for river tiles
bold shl 6|bg shl 3|fg
v0.40.01
v0.40.01
v0.40.01
v0.40.01
v0.40.01
v0.40.01
v0.40.01
v0.40.01
v0.40.01
8 left, 4 right, 2 down, 1 up; -1 any dir
v0.40.01
v0.40.01
.. _structures.world-site.site_realization_crossroads:
world-site.site_realization_crossroads
======================================
.. code-block:: xml
.. _structures.world-site.site_realization_building_type:
world-site.site_realization_building_type
=========================================
.. code-block:: xml
.. _structures.world-site.site_realization_building:
world-site.site_realization_building
====================================
.. code-block:: xml
in tiles relative to site
used for temple and mead hall
bit 0x01 == abandoned
v0.40.01
.. _structures.world-site.site_realization_building_infost:
world-site.site_realization_building_infost
===========================================
.. code-block:: xml
.. _structures.world-site.site_building_item:
world-site.site_building_item
=============================
.. code-block:: xml
.. _structures.world-site.tower_shape:
world-site.tower_shape
======================
.. code-block:: xml
no internal floors or fortifications
fill with rooms at the bottom
ignore set heights and generate automatically
set on goblin towers. doesnt seem to do anything
.. _structures.world-site.site_realization_building_info_castle_wallst:
world-site.site_realization_building_info_castle_wallst
=======================================================
.. code-block:: xml
.. _structures.world-site.site_realization_building_info_castle_towerst:
world-site.site_realization_building_info_castle_towerst
========================================================
.. code-block:: xml
can be below ground, but not above ground
.. _structures.world-site.site_realization_building_info_castle_courtyardst:
world-site.site_realization_building_info_castle_courtyardst
============================================================
.. code-block:: xml
.. _structures.world-site.site_shop_type:
world-site.site_shop_type
=========================
.. code-block:: xml
.. _structures.world-site.site_realization_building_info_shop_housest:
world-site.site_realization_building_info_shop_housest
======================================================
.. code-block:: xml
.. _structures.world-site.site_realization_building_info_market_squarest:
world-site.site_realization_building_info_market_squarest
=========================================================
.. code-block:: xml
.. _structures.world-site.site_realization_building_info_trenchesst:
world-site.site_realization_building_info_trenchesst
====================================================
.. code-block:: xml
-30000 = nothing here
N, S, E, W
.. _structures.world-site.tree_house_type:
world-site.tree_house_type
==========================
.. code-block:: xml
.. _structures.world-site.site_realization_building_info_tree_housest:
world-site.site_realization_building_info_tree_housest
======================================================
.. code-block:: xml
.. _structures.world-site.hillock_house_type:
world-site.hillock_house_type
=============================
.. code-block:: xml
.. _structures.world-site.site_realization_building_info_hillock_housest:
world-site.site_realization_building_info_hillock_housest
=========================================================
.. code-block:: xml