.. _structures.world-site: ########## world-site ########## .. _structures.world-site.abstract_building_type: world-site.abstract_building_type ================================= .. code-block:: xml .. _structures.world-site.abstract_building_unk: world-site.abstract_building_unk ================================ .. code-block:: xml used within Tomb and Dungeon v0.40.01 .. _structures.world-site.abstract_building_contents: world-site.abstract_building_contents ===================================== .. code-block:: xml used within Temple, Library, and Inn/Tavern .. _structures.world-site.abstract_building: world-site.abstract_building ============================ .. code-block:: xml just a guess in temples; hfig is the god v0.42.01 v0.42.01 v0.42.01 not initialized/saved/loaded, assumed member of base class v0.42.01 v0.42.01 for stores on navigation minimap .. _structures.world-site.abstract_building_mead_hallst: world-site.abstract_building_mead_hallst ======================================== .. code-block:: xml .. _structures.world-site.abstract_building_keepst: world-site.abstract_building_keepst =================================== .. code-block:: xml .. _structures.world-site.abstract_building_templest: world-site.abstract_building_templest ===================================== .. code-block:: xml returned by the vmethod after the destructor .. _structures.world-site.abstract_building_dark_towerst: world-site.abstract_building_dark_towerst ========================================= .. code-block:: xml .. _structures.world-site.abstract_building_marketst: world-site.abstract_building_marketst ===================================== .. code-block:: xml .. _structures.world-site.abstract_building_tombst: world-site.abstract_building_tombst =================================== .. code-block:: xml .. _structures.world-site.abstract_building_dungeonst: world-site.abstract_building_dungeonst ====================================== .. code-block:: xml not saved not saved .. _structures.world-site.abstract_building_underworld_spirest: world-site.abstract_building_underworld_spirest =============================================== .. code-block:: xml .. _structures.world-site.abstract_building_inn_tavernst: world-site.abstract_building_inn_tavernst ========================================= .. code-block:: xml .. _structures.world-site.abstract_building_libraryst: world-site.abstract_building_libraryst ====================================== .. code-block:: xml .. _structures.world-site.world_site_type: world-site.world_site_type ========================== .. code-block:: xml .. _structures.world-site.world_site_flags: world-site.world_site_flags =========================== .. code-block:: xml not hamlet .. _structures.world-site.world_site: world-site.world_site ===================== .. code-block:: xml v0.40.1 v0.40.1 v0.40.1 v0.40.1 v0.40.1 v0.40.1 v0.40.1 v0.40.1 in embark tiles in embark tiles random random count living in houses and shops v0.34.01 mountain halls v0.40.1; forest retreat 1 => not fortress not tomb 2 monument, 3 shrine v0.40.01 v0.40.01 v0.34.01 v0.34.01 v0.40.1 v0.40.1 v0.40.1 v0.40.1 v0.40.1 v0.40.1 v0.43.1 v0.43.1 v0.43.1 v0.40.1 v0.40.1 v0.40.1 v0.42.1 v0.43.1; uninitialized .. _structures.world-site.cultural_identity: world-site.cultural_identity ============================ .. code-block:: xml v0.42.01 .. _structures.world-site.world_site_inhabitant: world-site.world_site_inhabitant ================================ .. code-block:: xml v0.40.1 v0.40.1 v0.40.1 v0.40.1 v0.40.1 v0.40.1 v0.40.1 .. _structures.world-site.world_site_realization: world-site.world_site_realization ================================= .. code-block:: xml 2 for river tiles bold shl 6|bg shl 3|fg v0.40.01 v0.40.01 v0.40.01 v0.40.01 v0.40.01 v0.40.01 v0.40.01 v0.40.01 v0.40.01 8 left, 4 right, 2 down, 1 up; -1 any dir v0.40.01 v0.40.01 .. _structures.world-site.site_realization_crossroads: world-site.site_realization_crossroads ====================================== .. code-block:: xml .. _structures.world-site.site_realization_building_type: world-site.site_realization_building_type ========================================= .. code-block:: xml .. _structures.world-site.site_realization_building: world-site.site_realization_building ==================================== .. code-block:: xml in tiles relative to site used for temple and mead hall bit 0x01 == abandoned v0.40.01 .. _structures.world-site.site_realization_building_infost: world-site.site_realization_building_infost =========================================== .. code-block:: xml .. _structures.world-site.site_building_item: world-site.site_building_item ============================= .. code-block:: xml .. _structures.world-site.tower_shape: world-site.tower_shape ====================== .. code-block:: xml no internal floors or fortifications fill with rooms at the bottom ignore set heights and generate automatically set on goblin towers. doesnt seem to do anything .. _structures.world-site.site_realization_building_info_castle_wallst: world-site.site_realization_building_info_castle_wallst ======================================================= .. code-block:: xml .. _structures.world-site.site_realization_building_info_castle_towerst: world-site.site_realization_building_info_castle_towerst ======================================================== .. code-block:: xml can be below ground, but not above ground .. _structures.world-site.site_realization_building_info_castle_courtyardst: world-site.site_realization_building_info_castle_courtyardst ============================================================ .. code-block:: xml .. _structures.world-site.site_shop_type: world-site.site_shop_type ========================= .. code-block:: xml .. _structures.world-site.site_realization_building_info_shop_housest: world-site.site_realization_building_info_shop_housest ====================================================== .. code-block:: xml .. _structures.world-site.site_realization_building_info_market_squarest: world-site.site_realization_building_info_market_squarest ========================================================= .. code-block:: xml .. _structures.world-site.site_realization_building_info_trenchesst: world-site.site_realization_building_info_trenchesst ==================================================== .. code-block:: xml -30000 = nothing here N, S, E, W .. _structures.world-site.tree_house_type: world-site.tree_house_type ========================== .. code-block:: xml .. _structures.world-site.site_realization_building_info_tree_housest: world-site.site_realization_building_info_tree_housest ====================================================== .. code-block:: xml .. _structures.world-site.hillock_house_type: world-site.hillock_house_type ============================= .. code-block:: xml .. _structures.world-site.site_realization_building_info_hillock_housest: world-site.site_realization_building_info_hillock_housest ========================================================= .. code-block:: xml