job-types¶
job-types.job_type_class¶
<enum-type type-name="job_type_class">
<enum-item name="Misc"/>
<enum-item name="Digging"/>
<enum-item name="Building"/>
<enum-item name="Hauling"/>
<enum-item name="LifeSupport"/>
<enum-item name="TidyUp"/>
<enum-item name="Leisure"/>
<enum-item name="Gathering"/>
<enum-item name="Manufacture"/>
<enum-item name="Improvement"/>
<enum-item name="Crime"/>
<enum-item name="LawEnforcement"/>
<enum-item name="StrangeMood"/>
<enum-item name="UnitHandling"/>
<enum-item name="SiegeWeapon"/>
<enum-item name="Medicine"/>
not in DF
</enum-type>
job-types.job_type¶
<enum-type type-name="job_type" base-type="int16_t">
-- Declare attributes:
<enum-attr name="caption"/>
<enum-attr name="type" type-name="job_type_class"
default-value="Misc"/>
<enum-attr name="labor" type-name="unit_labor"
default-value="NONE"/>
<enum-attr name="item" type-name="item_type" default-value="NONE"/>
<enum-attr name="possible_item" type-name="item_type"
is-list="true"/>
<enum-attr name="material"/>
<enum-attr name="skill" type-name="job_skill" default-value="NONE"/>
<enum-attr name="skill_stone" type-name="job_skill"
default-value="NONE"/>
<enum-attr name="skill_wood" type-name="job_skill"
default-value="NONE"/>
<enum-attr name="skill_metal" type-name="job_skill"
default-value="NONE"/>
<enum-item name="NONE" value="-1">
unused
</enum-item>
<enum-item name="CarveFortification">
<item-attr name="caption" value="Carve Fortification"/>
<item-attr name="type" value="Digging"/>
<item-attr name="skill" value="MINING"/>
</enum-item>
<enum-item name="DetailWall">
<item-attr name="caption" value="Detail Wall"/>
<item-attr name="type" value="Building"/>
<item-attr name="skill" value="DETAILSTONE"/>
</enum-item>
<enum-item name="DetailFloor">
<item-attr name="caption" value="Detail Floor"/>
<item-attr name="type" value="Building"/>
<item-attr name="skill" value="DETAILSTONE"/>
</enum-item>
<enum-item name="Dig">
<item-attr name="caption" value="Dig"/>
<item-attr name="type" value="Digging"/>
<item-attr name="skill" value="MINING"/>
</enum-item>
<enum-item name="CarveUpwardStaircase">
<item-attr name="caption" value="Carve Upward Staircase"/>
<item-attr name="type" value="Digging"/>
<item-attr name="skill" value="MINING"/>
</enum-item>
<enum-item name="CarveDownwardStaircase">
<item-attr name="caption" value="Carve Downward Staircase"/>
<item-attr name="type" value="Digging"/>
<item-attr name="skill" value="MINING"/>
</enum-item>
<enum-item name="CarveUpDownStaircase">
<item-attr name="caption" value="Carve Up/Down Staircase"/>
<item-attr name="type" value="Digging"/>
<item-attr name="skill" value="MINING"/>
</enum-item>
<enum-item name="CarveRamp">
<item-attr name="caption" value="Carve Ramp"/>
<item-attr name="type" value="Digging"/>
<item-attr name="skill" value="MINING"/>
</enum-item>
<enum-item name="DigChannel">
<item-attr name="caption" value="Dig Channel"/>
<item-attr name="type" value="Digging"/>
<item-attr name="skill" value="MINING"/>
</enum-item>
<enum-item name="FellTree">
<item-attr name="caption" value="Fell Tree"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="skill" value="WOODCUTTING"/>
<item-attr name="item" value="WOOD"/>
</enum-item>
<enum-item name="GatherPlants">
<item-attr name="caption" value="Gather Plants"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="skill" value="HERBALISM"/>
<item-attr name="item" value="PLANT"/>
</enum-item>
<enum-item name="RemoveConstruction">
<item-attr name="caption" value="Remove Construction"/>
<item-attr name="type" value="Building"/>
<item-attr name="labor" value="REMOVE_CONSTRUCTION"/>
</enum-item>
<enum-item name="CollectWebs">
<item-attr name="caption" value="Collect Webs"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="skill" value="WEAVING"/>
<item-attr name="item" value="THREAD"/>
<item-attr name="material" value="silk"/>
</enum-item>
<enum-item name="BringItemToDepot">
<item-attr name="caption" value="Bring Item to Depot"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="labor" value="HAUL_TRADE"/>
</enum-item>
<enum-item name="BringItemToShop">
<item-attr name="caption" value="Bring Item to Shop"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="labor" value="HAUL_ITEM"/>
</enum-item>
<enum-item name="Eat">
<item-attr name="caption" value="Eat"/>
<item-attr name="type" value="LifeSupport"/>
</enum-item>
<enum-item name="GetProvisions">
<item-attr name="caption" value="Get Provisions"/>
<item-attr name="type" value="LifeSupport"/>
</enum-item>
<enum-item name="Drink">
<item-attr name="caption" value="Drink"/>
<item-attr name="type" value="LifeSupport"/>
</enum-item>
<enum-item name="Drink2">
<item-attr name="caption" value="Drink"/>
<item-attr name="type" value="LifeSupport"/>
</enum-item>
<enum-item name="FillWaterskin">
<item-attr name="caption" value="Fill Waterskin"/>
<item-attr name="type" value="LifeSupport"/>
</enum-item>
<enum-item name="FillWaterskin2">
<item-attr name="caption" value="Fill Waterskin"/>
<item-attr name="type" value="LifeSupport"/>
</enum-item>
<enum-item name="Sleep">
<item-attr name="caption" value="Sleep"/>
<item-attr name="type" value="LifeSupport"/>
</enum-item>
<enum-item name="CollectSand">
<item-attr name="caption" value="Collect Sand"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="labor" value="HAUL_ITEM"/>
<item-attr name="item" value="POWDER_MISC"/>
<item-attr name="material" value="sand"/>
</enum-item>
<enum-item name="Fish">
<item-attr name="caption" value="Fish"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="skill" value="FISH"/>
<item-attr name="item" value="FISH_RAW"/>
</enum-item>
<enum-item name="Hunt">
<item-attr name="caption" value="Hunt"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="skill" value="SNEAK"/>
<item-attr name="item" value="CORPSE"/>
</enum-item>
<enum-item name="HuntVermin">
<item-attr name="caption" value="Hunt for Small Creature"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="skill" value="TRAPPING"/>
<item-attr name="item" value="REMAINS"/>
</enum-item>
<enum-item name="Kidnap">
<item-attr name="caption" value="Kidnap"/>
<item-attr name="type" value="Crime"/>
</enum-item>
<enum-item name="BeatCriminal">
<item-attr name="caption" value="Beat Criminal"/>
<item-attr name="type" value="LawEnforcement"/>
</enum-item>
<enum-item name="StartingFistFight">
<item-attr name="caption" value="Starting Fist Fight"/>
<item-attr name="type" value="Crime"/>
</enum-item>
<enum-item name="CollectTaxes">
<item-attr name="caption" value="Collect Taxes"/>
<item-attr name="type" value="LawEnforcement"/>
</enum-item>
<enum-item name="GuardTaxCollector">
<item-attr name="caption" value="Guard Tax Collector"/>
<item-attr name="type" value="LawEnforcement"/>
</enum-item>
<enum-item name="CatchLiveLandAnimal">
<item-attr name="caption" value="Catch Live Land Animal"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="skill" value="TRAPPING"/>
<item-attr name="item" value="VERMIN"/>
</enum-item>
<enum-item name="CatchLiveFish">
<item-attr name="caption" value="Catch Live Fish"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="skill" value="FISH"/>
<item-attr name="item" value="VERMIN"/>
</enum-item>
<enum-item name="ReturnKill">
<item-attr name="caption" value="Return Kill"/>
<item-attr name="type" value="Hauling"/>
</enum-item>
<enum-item name="CheckChest">
<item-attr name="caption" value="Check Chest"/>
<item-attr name="type" value="TidyUp"/>
</enum-item>
<enum-item name="StoreOwnedItem">
<item-attr name="caption" value="Store Owned Item"/>
<item-attr name="type" value="TidyUp"/>
</enum-item>
<enum-item name="PlaceItemInTomb">
<item-attr name="caption" value="Place Item in Tomb"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="labor" value="HAUL_BODY"/>
</enum-item>
<enum-item name="StoreItemInStockpile">
<item-attr name="caption" value="Store Item in Stockpile"/>
<item-attr name="type" value="Hauling"/>
</enum-item>
<enum-item name="StoreItemInBag">
<item-attr name="caption" value="Store Item in Bag"/>
<item-attr name="type" value="Hauling"/>
</enum-item>
<enum-item name="StoreItemInHospital">
<item-attr name="caption" value="Store Item in Hospital"/>
<item-attr name="type" value="Hauling"/>
</enum-item>
<enum-item name="StoreItemInLocation">
<item-attr name="caption" value="Store Item In Location"/>
<item-attr name="type" value="Hauling"/>
</enum-item>
<enum-item/>
<enum-item name="StoreWeapon">
<item-attr name="caption" value="Store Weapon"/>
<item-attr name="type" value="Hauling"/>
</enum-item>
<enum-item name="StoreArmor">
<item-attr name="caption" value="Store Armor"/>
<item-attr name="type" value="Hauling"/>
</enum-item>
<enum-item name="StoreItemInBarrel">
<item-attr name="caption" value="Store Item in Barrel"/>
<item-attr name="type" value="Hauling"/>
</enum-item>
<enum-item name="StoreItemInBin">
<item-attr name="caption" value="Store Item in Bin"/>
<item-attr name="type" value="Hauling"/>
</enum-item>
<enum-item name="SeekArtifact">
<item-attr name="caption" value="Seek Artifact"/>
</enum-item>
<enum-item name="SeekInfant">
<item-attr name="caption" value="Seek Infant"/>
<item-attr name="type" value="LifeSupport"/>
</enum-item>
<enum-item name="AttendParty">
<item-attr name="caption" value="Attend Party"/>
<item-attr name="type" value="Leisure"/>
</enum-item>
<enum-item name="GoShopping">
<item-attr name="caption" value="Go Shopping"/>
<item-attr name="type" value="LifeSupport"/>
</enum-item>
<enum-item name="GoShopping2">
<item-attr name="caption" value="Go Shopping"/>
<item-attr name="type" value="LifeSupport"/>
</enum-item>
<enum-item name="Clean">
<item-attr name="caption" value="Clean"/>
<item-attr name="type" value="TidyUp"/>
</enum-item>
<enum-item name="Rest">
<item-attr name="caption" value="Rest"/>
<item-attr name="type" value="Leisure"/>
</enum-item>
<enum-item name="PickupEquipment">
<item-attr name="caption" value="Pickup Equipment"/>
<item-attr name="type" value="LifeSupport"/>
</enum-item>
<enum-item name="DumpItem">
<item-attr name="caption" value="Dump Item"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="labor" value="HAUL_REFUSE"/>
</enum-item>
<enum-item name="StrangeMoodCrafter">
<item-attr name="caption" value="Strange Mood (Crafter)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodJeweller">
<item-attr name="caption" value="Strange Mood (Jeweller)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodForge">
<item-attr name="caption" value="Strange Mood (Forge)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodMagmaForge">
<item-attr name="caption" value="Strange Mood (Magma Forge)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodBrooding">
<item-attr name="caption" value="Strange Mood (Brooding)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodFell">
<item-attr name="caption" value="Strange Mood (Fell)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodCarpenter">
<item-attr name="caption" value="Strange Mood (Carpenter)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodMason">
<item-attr name="caption" value="Strange Mood (Mason)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodBowyer">
<item-attr name="caption" value="Strange Mood (Bowyer)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodTanner">
<item-attr name="caption" value="Strange Mood (Leather)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodWeaver">
<item-attr name="caption" value="Strange Mood (Clothier)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodGlassmaker">
<item-attr name="caption" value="Strange Mood (Glassmaker)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="StrangeMoodMechanics">
<item-attr name="caption" value="Strange Mood (Mechanics)"/>
<item-attr name="type" value="StrangeMood"/>
</enum-item>
<enum-item name="ConstructBuilding">
<item-attr name="caption" value="Construct Building"/>
<item-attr name="type" value="Building"/>
</enum-item>
<enum-item name="ConstructDoor">
<item-attr name="caption" value="Construct Door"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="DOOR"/>
</enum-item>
<enum-item name="ConstructFloodgate">
<item-attr name="caption" value="Construct Floodgate"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="FLOODGATE"/>
</enum-item>
<enum-item name="ConstructBed">
<item-attr name="caption" value="Construct Bed"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BED"/>
</enum-item>
<enum-item name="ConstructThrone">
<item-attr name="caption" value="Construct Throne"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="CHAIR"/>
</enum-item>
<enum-item name="ConstructCoffin">
<item-attr name="caption" value="Construct Coffin"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="COFFIN"/>
</enum-item>
<enum-item name="ConstructTable">
<item-attr name="caption" value="Construct Table"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="TABLE"/>
</enum-item>
<enum-item name="ConstructChest">
<item-attr name="caption" value="Construct Chest"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BOX"/>
</enum-item>
<enum-item name="ConstructBin">
<item-attr name="caption" value="Construct Bin"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BIN"/>
</enum-item>
<enum-item name="ConstructArmorStand">
<item-attr name="caption" value="Construct Armor Stand"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="ARMORSTAND"/>
</enum-item>
<enum-item name="ConstructWeaponRack">
<item-attr name="caption" value="Construct Weapon Rack"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="WEAPONRACK"/>
</enum-item>
<enum-item name="ConstructCabinet">
<item-attr name="caption" value="Construct Cabinet"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="CABINET"/>
</enum-item>
<enum-item name="ConstructStatue">
<item-attr name="caption" value="Construct Statue"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="STATUE"/>
</enum-item>
<enum-item name="ConstructBlocks">
<item-attr name="caption" value="Construct Blocks"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BLOCKS"/>
</enum-item>
<enum-item name="MakeRawGlass">
<item-attr name="caption" value="Make Raw Glass"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="ROUGH"/>
<item-attr name="skill" value="GLASSMAKER"/>
</enum-item>
<enum-item name="MakeCrafts">
<item-attr name="caption" value="Make Crafts"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
<item-attr name="possible_item" value="FIGURINE"/>
<item-attr name="possible_item" value="AMULET"/>
<item-attr name="possible_item" value="RING"/>
<item-attr name="possible_item" value="EARRING"/>
<item-attr name="possible_item" value="CROWN"/>
<item-attr name="possible_item" value="BRACELET"/>
<item-attr name="possible_item" value="SCEPTER"/>
</enum-item>
<enum-item name="MintCoins">
<item-attr name="caption" value="Mint Coins"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="COIN"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
</enum-item>
<enum-item name="CutGems">
<item-attr name="caption" value="Cut Gems"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="SMALLGEM"/>
<item-attr name="skill" value="CUTGEM"/>
</enum-item>
<enum-item name="CutGlass">
<item-attr name="caption" value="Cut Glass"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="SMALLGEM"/>
<item-attr name="skill" value="CUTGEM"/>
</enum-item>
<enum-item name="EncrustWithGems">
<item-attr name="caption" value="Encrust With Gems"/>
<item-attr name="type" value="Improvement"/>
<item-attr name="skill" value="ENCRUSTGEM"/>
</enum-item>
<enum-item name="EncrustWithGlass">
<item-attr name="caption" value="Encrust With Glass"/>
<item-attr name="type" value="Improvement"/>
<item-attr name="skill" value="ENCRUSTGEM"/>
</enum-item>
<enum-item name="DestroyBuilding">
<item-attr name="caption" value="Destroy Building"/>
<item-attr name="type" value="Building"/>
</enum-item>
<enum-item name="SmeltOre">
<item-attr name="caption" value="Smelt Ore"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BAR"/>
<item-attr name="skill" value="SMELT"/>
</enum-item>
<enum-item name="MeltMetalObject">
<item-attr name="caption" value="Melt a Metal Object"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BAR"/>
<item-attr name="material" value="metal"/>
<item-attr name="skill" value="SMELT"/>
</enum-item>
<enum-item name="ExtractMetalStrands">
<item-attr name="caption" value="Extract Metal Strands"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="THREAD"/>
<item-attr name="skill" value="EXTRACT_STRAND"/>
</enum-item>
<enum-item name="PlantSeeds">
<item-attr name="caption" value="Plant Seeds"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="skill" value="PLANT"/>
</enum-item>
<enum-item name="HarvestPlants">
<item-attr name="caption" value="Harvest Plants"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="skill" value="PLANT"/>
<item-attr name="item" value="PLANT"/>
</enum-item>
<enum-item name="TrainHuntingAnimal">
<item-attr name="caption" value="Train Hunting Animal"/>
<item-attr name="type" value="UnitHandling"/>
<item-attr name="skill" value="ANIMALTRAIN"/>
</enum-item>
<enum-item name="TrainWarAnimal">
<item-attr name="caption" value="Train War Animal"/>
<item-attr name="type" value="UnitHandling"/>
<item-attr name="skill" value="ANIMALTRAIN"/>
</enum-item>
<enum-item name="MakeWeapon">
<item-attr name="caption" value="Forge Weapon"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="WEAPON"/>
<item-attr name="skill_metal" value="FORGE_WEAPON"/>
</enum-item>
<enum-item name="ForgeAnvil">
<item-attr name="caption" value="Forge Anvil"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="ANVIL"/>
</enum-item>
<enum-item name="ConstructCatapultParts">
<item-attr name="caption" value="Construct Catapult Parts"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="CATAPULTPARTS"/>
<item-attr name="skill" value="SIEGECRAFT"/>
</enum-item>
<enum-item name="ConstructBallistaParts">
<item-attr name="caption" value="Construct Ballista Parts"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BALLISTAPARTS"/>
<item-attr name="skill" value="SIEGECRAFT"/>
</enum-item>
<enum-item name="MakeArmor">
<item-attr name="caption" value="Make Armor"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="ARMOR"/>
<item-attr name="skill_metal" value="FORGE_ARMOR"/>
</enum-item>
<enum-item name="MakeHelm">
<item-attr name="caption" value="Forge Helm"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="HELM"/>
<item-attr name="skill_metal" value="FORGE_ARMOR"/>
</enum-item>
<enum-item name="MakePants">
<item-attr name="caption" value="Make Pants"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="PANTS"/>
<item-attr name="skill_metal" value="FORGE_ARMOR"/>
</enum-item>
<enum-item name="StudWith">
<item-attr name="caption" value="Stud With"/>
<item-attr name="type" value="Improvement"/>
</enum-item>
<enum-item name="ButcherAnimal">
<item-attr name="caption" value="Butcher an Animal"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="skill" value="BUTCHER"/>
<item-attr name="possible_item" value="MEAT"/>
<item-attr name="possible_item" value="CORPSEPIECE"/>
<item-attr name="possible_item" value="GLOB"/>
</enum-item>
<enum-item name="PrepareRawFish">
<item-attr name="caption" value="Prepare a Raw Fish"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="FISH"/>
<item-attr name="skill" value="PROCESSFISH"/>
</enum-item>
<enum-item name="MillPlants">
<item-attr name="caption" value="Mill Plants"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="POWDER_MISC"/>
<item-attr name="skill" value="MILLING"/>
</enum-item>
<enum-item name="BaitTrap">
<item-attr name="caption" value="Bait Trap"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="skill" value="TRAPPING"/>
</enum-item>
<enum-item name="MilkCreature">
<item-attr name="caption" value="Milk Creature"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="item" value="LIQUID_MISC"/>
<item-attr name="material" value="milk"/>
<item-attr name="skill" value="MILK"/>
</enum-item>
<enum-item name="MakeCheese">
<item-attr name="caption" value="Make Cheese"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="CHEESE"/>
<item-attr name="skill" value="CHEESEMAKING"/>
</enum-item>
<enum-item name="ProcessPlants">
<item-attr name="caption" value="Process Plants"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="THREAD"/>
<item-attr name="skill" value="PROCESSPLANTS"/>
</enum-item>
<enum-item/>
<enum-item name="ProcessPlantsVial">
<item-attr name="caption" value="Process Plants (Vial)"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="LIQUID_MISC"/>
<item-attr name="skill" value="PROCESSPLANTS"/>
</enum-item>
<enum-item name="ProcessPlantsBarrel">
<item-attr name="caption" value="Process Plants (Barrel)"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="LIQUID_MISC"/>
<item-attr name="skill" value="PROCESSPLANTS"/>
</enum-item>
<enum-item name="PrepareMeal">
<item-attr name="caption" value="Prepare Meal"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="FOOD"/>
<item-attr name="skill" value="COOK"/>
</enum-item>
<enum-item name="WeaveCloth">
<item-attr name="caption" value="Weave Cloth"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="CLOTH"/>
<item-attr name="skill" value="WEAVING"/>
</enum-item>
<enum-item name="MakeGloves">
<item-attr name="caption" value="Make Gloves"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="GLOVES"/>
<item-attr name="skill_metal" value="FORGE_ARMOR"/>
</enum-item>
<enum-item name="MakeShoes">
<item-attr name="caption" value="Make Shoes"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="SHOES"/>
<item-attr name="skill_metal" value="FORGE_ARMOR"/>
</enum-item>
<enum-item name="MakeShield">
<item-attr name="caption" value="Make Shield"/>
<item-attr name="item" value="SHIELD"/>
<item-attr name="skill_metal" value="FORGE_ARMOR"/>
</enum-item>
<enum-item name="MakeCage">
<item-attr name="caption" value="Make Cage"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="CAGE"/>
</enum-item>
<enum-item name="MakeChain">
<item-attr name="caption" value="Make Chain"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="CHAIN"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
</enum-item>
<enum-item name="MakeFlask">
<item-attr name="caption" value="Make Flask"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="FLASK"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
</enum-item>
<enum-item name="MakeGoblet">
<item-attr name="caption" value="Make Goblet"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="GOBLET"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
</enum-item>
<enum-item/>
<enum-item name="MakeToy">
<item-attr name="caption" value="Make Toy"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="TOY"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
</enum-item>
<enum-item name="MakeAnimalTrap">
<item-attr name="caption" value="Make Animal Trap"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="ANIMALTRAP"/>
<item-attr name="skill" value="TRAPPING"/>
</enum-item>
<enum-item name="MakeBarrel">
<item-attr name="caption" value="Make Barrel"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BARREL"/>
</enum-item>
<enum-item name="MakeBucket">
<item-attr name="caption" value="Make Bucket"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BUCKET"/>
</enum-item>
<enum-item name="MakeWindow">
<item-attr name="caption" value="Make Window"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="WINDOW"/>
</enum-item>
<enum-item name="MakeTotem">
<item-attr name="caption" value="Make Totem"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="skill" value="BONECARVE"/>
<item-attr name="item" value="TOTEM"/>
</enum-item>
<enum-item name="MakeAmmo">
<item-attr name="caption" value="Make Ammo"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="AMMO"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="FORGE_WEAPON"/>
</enum-item>
<enum-item name="DecorateWith">
<item-attr name="caption" value="Decorate With"/>
<item-attr name="type" value="Improvement"/>
</enum-item>
<enum-item name="MakeBackpack">
<item-attr name="caption" value="Make Backpack"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BACKPACK"/>
</enum-item>
<enum-item name="MakeQuiver">
<item-attr name="caption" value="Make Quiver"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="QUIVER"/>
</enum-item>
<enum-item name="MakeBallistaArrowHead">
<item-attr name="caption" value="Make Ballista Arrow Head"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BALLISTAARROWHEAD"/>
<item-attr name="skill_metal" value="FORGE_WEAPON"/>
</enum-item>
<enum-item name="AssembleSiegeAmmo">
<item-attr name="caption" value="Assemble Siege Ammo"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="SIEGEAMMO"/>
<item-attr name="skill" value="SIEGECRAFT"/>
</enum-item>
<enum-item name="LoadCatapult">
<item-attr name="caption" value="Load Catapult"/>
<item-attr name="type" value="SiegeWeapon"/>
<item-attr name="skill" value="SIEGEOPERATE"/>
</enum-item>
<enum-item name="LoadBallista">
<item-attr name="caption" value="Load Ballista"/>
<item-attr name="type" value="SiegeWeapon"/>
<item-attr name="skill" value="SIEGEOPERATE"/>
</enum-item>
<enum-item name="FireCatapult">
<item-attr name="caption" value="Fire Catapult"/>
<item-attr name="type" value="SiegeWeapon"/>
<item-attr name="skill" value="SIEGEOPERATE"/>
</enum-item>
<enum-item name="FireBallista">
<item-attr name="caption" value="Fire Ballista"/>
<item-attr name="type" value="SiegeWeapon"/>
<item-attr name="skill" value="SIEGEOPERATE"/>
</enum-item>
<enum-item name="ConstructMechanisms">
<item-attr name="caption" value="Construct Mechanisms"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="TRAPPARTS"/>
<item-attr name="skill" value="MECHANICS"/>
</enum-item>
<enum-item name="MakeTrapComponent">
<item-attr name="caption" value="MakeTrapComponent"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="TRAPCOMP"/>
<item-attr name="skill_metal" value="FORGE_WEAPON"/>
</enum-item>
<enum-item name="LoadCageTrap">
<item-attr name="caption" value="Load Cage Trap"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="skill" value="MECHANICS"/>
</enum-item>
<enum-item name="LoadStoneTrap">
<item-attr name="caption" value="Load Stone Trap"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="skill" value="MECHANICS"/>
</enum-item>
<enum-item name="LoadWeaponTrap">
<item-attr name="caption" value="Load Weapon Trap"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="skill" value="MECHANICS"/>
</enum-item>
<enum-item name="CleanTrap">
<item-attr name="caption" value="Clean Trap"/>
<item-attr name="type" value="TidyUp"/>
<item-attr name="skill" value="MECHANICS"/>
</enum-item>
<enum-item name="CastSpell">
<item-attr name="caption" value="Cast Spell"/>
</enum-item>
<enum-item name="LinkBuildingToTrigger">
<item-attr name="caption" value="Link a Building to Trigger"/>
<item-attr name="type" value="Building"/>
<item-attr name="skill" value="MECHANICS"/>
</enum-item>
<enum-item name="PullLever">
<item-attr name="caption" value="Pull the Lever"/>
<item-attr name="labor" value="PULL_LEVER"/>
</enum-item>
<enum-item/>
<enum-item name="ExtractFromPlants">
<item-attr name="caption" value="Extract from Plants"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="LIQUID_MISC"/>
<item-attr name="skill" value="HERBALISM"/>
</enum-item>
<enum-item name="ExtractFromRawFish">
<item-attr name="caption" value="Extract from Raw Fish"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="LIQUID_MISC"/>
<item-attr name="skill" value="DISSECT_FISH"/>
</enum-item>
<enum-item name="ExtractFromLandAnimal">
<item-attr name="caption" value="Extract from Land Animal"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="LIQUID_MISC"/>
<item-attr name="skill" value="DISSECT_VERMIN"/>
</enum-item>
<enum-item name="TameVermin">
<item-attr name="caption" value="Tame Small Animal"/>
<item-attr name="type" value="UnitHandling"/>
<item-attr name="skill" value="ANIMALTRAIN"/>
</enum-item>
<enum-item name="TameAnimal">
<item-attr name="caption" value="Tame ?something?"/>
<item-attr name="type" value="UnitHandling"/>
<item-attr name="skill" value="ANIMALTRAIN"/>
</enum-item>
<enum-item name="ChainAnimal">
<item-attr name="caption" value="Chain Animal"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="UnchainAnimal">
<item-attr name="caption" value="Unchain Animal"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="UnchainPet">
<item-attr name="caption" value="Unchain Pet"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="ReleaseLargeCreature">
<item-attr name="caption" value="Release Large Creature"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="ReleasePet">
<item-attr name="caption" value="Release Pet"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="ReleaseSmallCreature">
<item-attr name="caption" value="Release Small Creature"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="HandleSmallCreature">
<item-attr name="caption" value="Handle Small Creature"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="HandleLargeCreature">
<item-attr name="caption" value="Handle Large Creature"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="CageLargeCreature">
<item-attr name="caption" value="Cage Large Creature"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="CageSmallCreature">
<item-attr name="caption" value="Cage Small Creature"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="RecoverWounded">
<item-attr name="caption" value="Recover Wounded"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="labor" value="RECOVER_WOUNDED"/>
</enum-item>
<enum-item name="DiagnosePatient">
<item-attr name="caption" value="Diagnose Patient"/>
<item-attr name="type" value="Medicine"/>
<item-attr name="skill" value="DIAGNOSE"/>
</enum-item>
<enum-item name="ImmobilizeBreak">
<item-attr name="caption" value="Immobilize Break"/>
<item-attr name="type" value="Medicine"/>
<item-attr name="skill" value="SET_BONE"/>
</enum-item>
<enum-item name="DressWound">
<item-attr name="caption" value="Dress Wound"/>
<item-attr name="type" value="Medicine"/>
<item-attr name="skill" value="DRESS_WOUNDS"/>
</enum-item>
<enum-item name="CleanPatient">
<item-attr name="caption" value="Clean Patient"/>
<item-attr name="type" value="Medicine"/>
<item-attr name="labor" value="CLEAN"/>
</enum-item>
<enum-item name="Surgery">
<item-attr name="caption" value="Surgery"/>
<item-attr name="type" value="Medicine"/>
<item-attr name="skill" value="SURGERY"/>
</enum-item>
<enum-item name="Suture">
<item-attr name="caption" value="Suture"/>
<item-attr name="type" value="Medicine"/>
<item-attr name="skill" value="SUTURE"/>
</enum-item>
<enum-item name="SetBone">
<item-attr name="caption" value="Set Bone"/>
<item-attr name="type" value="Medicine"/>
<item-attr name="skill" value="SET_BONE"/>
</enum-item>
<enum-item name="PlaceInTraction">
<item-attr name="caption" value="Place In Traction"/>
<item-attr name="type" value="Medicine"/>
<item-attr name="skill" value="SET_BONE"/>
</enum-item>
<enum-item name="DrainAquarium">
<item-attr name="caption" value="Drain Aquarium"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="labor" value="HAUL_WATER"/>
</enum-item>
<enum-item name="FillAquarium">
<item-attr name="caption" value="Fill Aquarium"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="labor" value="HAUL_WATER"/>
</enum-item>
<enum-item name="FillPond">
<item-attr name="caption" value="Fill Pond"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="labor" value="HAUL_WATER"/>
</enum-item>
<enum-item name="GiveWater">
<item-attr name="caption" value="Give Water"/>
<item-attr name="type" value="LifeSupport"/>
<item-attr name="labor" value="FEED_WATER_CIVILIANS"/>
</enum-item>
<enum-item name="GiveFood">
<item-attr name="caption" value="Give Food"/>
<item-attr name="type" value="LifeSupport"/>
<item-attr name="labor" value="FEED_WATER_CIVILIANS"/>
</enum-item>
<enum-item name="GiveWater2">
<item-attr name="caption" value="Give Water"/>
<item-attr name="type" value="LifeSupport"/>
<item-attr name="labor" value="FEED_WATER_CIVILIANS"/>
for pets
</enum-item>
<enum-item name="GiveFood2">
<item-attr name="caption" value="Give Food"/>
<item-attr name="type" value="LifeSupport"/>
<item-attr name="labor" value="FEED_WATER_CIVILIANS"/>
for pets
</enum-item>
<enum-item name="RecoverPet">
<item-attr name="caption" value="Recover Pet"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="PitLargeAnimal">
<item-attr name="caption" value="Pit/Pond Large Animal"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="PitSmallAnimal">
<item-attr name="caption" value="Pit/Pond Small Animal"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="SlaughterAnimal">
<item-attr name="caption" value="Slaughter Animal"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="skill" value="BUTCHER"/>
<item-attr name="possible_item" value="MEAT"/>
<item-attr name="possible_item" value="CORPSEPIECE"/>
<item-attr name="possible_item" value="GLOB"/>
</enum-item>
<enum-item name="MakeCharcoal">
<item-attr name="caption" value="Make Charcoal"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BAR"/>
<item-attr name="material" value="COAL"/>
<item-attr name="skill" value="WOOD_BURNING"/>
</enum-item>
<enum-item name="MakeAsh">
<item-attr name="caption" value="Make Ash"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BAR"/>
<item-attr name="material" value="ASH"/>
<item-attr name="skill" value="WOOD_BURNING"/>
</enum-item>
<enum-item name="MakeLye">
<item-attr name="caption" value="Make Lye"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="LIQUID_MISC"/>
<item-attr name="material" value="LYE"/>
<item-attr name="skill" value="LYE_MAKING"/>
</enum-item>
<enum-item name="MakePotashFromLye">
<item-attr name="caption" value="Make Potash From Lye"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BAR"/>
<item-attr name="material" value="POTASH"/>
<item-attr name="skill" value="POTASH_MAKING"/>
</enum-item>
<enum-item name="FertilizeField">
<item-attr name="caption" value="Fertilize Field"/>
</enum-item>
<enum-item name="MakePotashFromAsh">
<item-attr name="caption" value="Make Potash From Ash"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="BAR"/>
<item-attr name="material" value="POTASH"/>
<item-attr name="skill" value="POTASH_MAKING"/>
</enum-item>
<enum-item name="DyeThread">
<item-attr name="caption" value="Dye Thread"/>
<item-attr name="type" value="Improvement"/>
<item-attr name="skill" value="DYER"/>
</enum-item>
<enum-item name="DyeCloth">
<item-attr name="caption" value="Dye Cloth"/>
<item-attr name="type" value="Improvement"/>
<item-attr name="skill" value="DYER"/>
</enum-item>
<enum-item name="SewImage">
<item-attr name="caption" value="Sew Image"/>
<item-attr name="type" value="Improvement"/>
</enum-item>
<enum-item name="MakePipeSection">
<item-attr name="caption" value="Make Pipe Section"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="PIPE_SECTION"/>
</enum-item>
<enum-item name="OperatePump">
<item-attr name="caption" value="Operate Pump"/>
<item-attr name="skill" value="OPERATE_PUMP"/>
</enum-item>
<enum-item name="ManageWorkOrders">
<item-attr name="caption" value="Manage Work Orders"/>
<item-attr name="skill" value="ORGANIZATION"/>
</enum-item>
<enum-item name="UpdateStockpileRecords">
<item-attr name="caption" value="Update Stockpile Records"/>
<item-attr name="skill" value="RECORD_KEEPING"/>
</enum-item>
<enum-item name="TradeAtDepot">
<item-attr name="caption" value="Trade at Depot"/>
<item-attr name="skill" value="APPRAISAL"/>
</enum-item>
<enum-item name="ConstructHatchCover">
<item-attr name="caption" value="Construct Hatch Cover"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="HATCH_COVER"/>
</enum-item>
<enum-item name="ConstructGrate">
<item-attr name="caption" value="Construct Grate"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="GRATE"/>
</enum-item>
<enum-item name="RemoveStairs">
<item-attr name="caption" value="Remove Stairs/Ramps"/>
<item-attr name="type" value="Digging"/>
<item-attr name="skill" value="MINING"/>
</enum-item>
<enum-item name="ConstructQuern">
<item-attr name="caption" value="Construct Quern"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="QUERN"/>
</enum-item>
<enum-item name="ConstructMillstone">
<item-attr name="caption" value="Construct Millstone"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="MILLSTONE"/>
</enum-item>
<enum-item name="ConstructSplint">
<item-attr name="caption" value="Construct Splint"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="SPLINT"/>
</enum-item>
<enum-item name="ConstructCrutch">
<item-attr name="caption" value="Construct Crutch"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="CRUTCH"/>
</enum-item>
<enum-item name="ConstructTractionBench">
<item-attr name="caption" value="Construct Traction Bench"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="TRACTION_BENCH"/>
<item-attr name="skill" value="MECHANICS"/>
</enum-item>
<enum-item name="CleanSelf">
<item-attr name="caption" value="Clean Self"/>
<item-attr name="type" value="TidyUp"/>
</enum-item>
<enum-item name="BringCrutch">
<item-attr name="caption" value="Bring Crutch"/>
<item-attr name="type" value="Medicine"/>
</enum-item>
<enum-item name="ApplyCast">
<item-attr name="caption" value="Apply Cast"/>
<item-attr name="type" value="Medicine"/>
<item-attr name="skill" value="SET_BONE"/>
</enum-item>
<enum-item name="CustomReaction">
<item-attr name="caption" value="Custom Reaction"/>
</enum-item>
<enum-item name="ConstructSlab">
<item-attr name="caption" value="Construct Slab"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="SLAB"/>
</enum-item>
<enum-item name="EngraveSlab">
<item-attr name="caption" value="Engrave Memorial Slab"/>
<item-attr name="type" value="Improvement"/>
</enum-item>
<enum-item name="ShearCreature">
<item-attr name="caption" value="Shear Creature"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="item" value="CORPSEPIECE"/>
<item-attr name="material" value="yarn"/>
<item-attr name="skill" value="SHEARING"/>
</enum-item>
<enum-item name="SpinThread">
<item-attr name="caption" value="Spin Thread"/>
</enum-item>
<enum-item name="PenLargeAnimal">
<item-attr name="caption" value="Pen/Pasture Large Animal"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="PenSmallAnimal">
<item-attr name="caption" value="Pen/Pasture Small Animal"/>
<item-attr name="type" value="UnitHandling"/>
</enum-item>
<enum-item name="MakeTool">
<item-attr name="caption" value="Make Tool"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="item" value="TOOL"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
</enum-item>
<enum-item name="CollectClay">
<item-attr name="caption" value="Collect Clay"/>
<item-attr name="type" value="Gathering"/>
<item-attr name="item" value="BOULDER"/>
<item-attr name="material" value="clay"/>
</enum-item>
<enum-item name="InstallColonyInHive">
<item-attr name="caption" value="Install Colony In Hive"/>
</enum-item>
<enum-item name="CollectHiveProducts">
<item-attr name="caption" value="Collect Hive Products"/>
<item-attr name="type" value="Gathering"/>
</enum-item>
<enum-item name="CauseTrouble">
<item-attr name="caption" value="Cause Trouble"/>
<item-attr name="type" value="Crime"/>
</enum-item>
<enum-item name="DrinkBlood">
<item-attr name="caption" value="On Break"/>
<item-attr name="type" value="Crime"/>
??
</enum-item>
<enum-item name="ReportCrime">
<item-attr name="caption" value="Report Crime"/>
<item-attr name="type" value="LawEnforcement"/>
</enum-item>
<enum-item name="ExecuteCriminal">
<item-attr name="caption" value="Execute Criminal"/>
<item-attr name="type" value="LawEnforcement"/>
</enum-item>
<enum-item name="TrainAnimal">
<item-attr name="caption" value="Train Animal"/>
<item-attr name="type" value="UnitHandling"/>
<item-attr name="skill" value="ANIMALTRAIN"/>
</enum-item>
<enum-item name="CarveTrack">
<item-attr name="caption" value="Carve Track"/>
<item-attr name="type" value="Building"/>
</enum-item>
<enum-item name="PushTrackVehicle">
<item-attr name="caption" value="Push Track Vehicle"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="labor" value="HANDLE_VEHICLES"/>
</enum-item>
<enum-item name="PlaceTrackVehicle">
<item-attr name="caption" value="Place Track Vehicle"/>
<item-attr name="type" value="Hauling"/>
<item-attr name="labor" value="HANDLE_VEHICLES"/>
</enum-item>
<enum-item name="StoreItemInVehicle">
<item-attr name="caption" value="Store Item in Vehicle"/>
<item-attr name="type" value="Hauling"/>
</enum-item>
<enum-item name="GeldAnimal">
<item-attr name="caption" value="Geld ?something?"/>
<item-attr name="type" value="UnitHandling"/>
<item-attr name="skill" value="GELD"/>
</enum-item>
<enum-item name="MakeFigurine">
<item-attr name="caption" value="Make Figurine"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
<item-attr name="item" value="FIGURINE"/>
</enum-item>
<enum-item name="MakeAmulet">
<item-attr name="caption" value="Make Amulet"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
<item-attr name="item" value="AMULET"/>
</enum-item>
<enum-item name="MakeScepter">
<item-attr name="caption" value="Make Scepter"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
<item-attr name="item" value="SCEPTER"/>
</enum-item>
<enum-item name="MakeCrown">
<item-attr name="caption" value="Make Crown"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
<item-attr name="item" value="CROWN"/>
</enum-item>
<enum-item name="MakeRing">
<item-attr name="caption" value="Make Ring"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
<item-attr name="item" value="RING"/>
</enum-item>
<enum-item name="MakeEarring">
<item-attr name="caption" value="Make Earring"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
<item-attr name="item" value="EARRING"/>
</enum-item>
<enum-item name="MakeBracelet">
<item-attr name="caption" value="Make Bracelet"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
<item-attr name="item" value="BRACELET"/>
</enum-item>
<enum-item name="MakeGem">
<item-attr name="caption" value="Make Large Gem"/>
<item-attr name="type" value="Manufacture"/>
<item-attr name="skill_wood" value="WOODCRAFT"/>
<item-attr name="skill_stone" value="STONECRAFT"/>
<item-attr name="skill_metal" value="METALCRAFT"/>
<item-attr name="item" value="GEM"/>
</enum-item>
</enum-type>