unit-thoughts

unit-thoughts.emotion_type

<enum-type type-name="emotion_type" base-type="int32_t">
  <enum-attr name="color" type-name="int8_t" default-value="7"/>
  <enum-attr name="divider" type-name="int8_t" default-value="0"/>
  <enum-item name="ANYTHING" value="-1"/>
  <enum-item name="ACCEPTANCE">
    <item-attr name="color" value="7"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item name="ADORATION">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-1"/>
  </enum-item>
  <enum-item name="AFFECTION">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="AGITATION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="AGGRAVATION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="AGONY">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item name="ALARM">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="ALIENATION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="AMAZEMENT">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="0"/>
  </enum-item>
  <enum-item name="AMBIVALENCE">
    <item-attr name="color" value="7"/>
    <item-attr name="divider" value="0"/>
  </enum-item>
  <enum-item name="AMUSEMENT">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-4"/>
  </enum-item>
  <enum-item name="ANGER">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item name="ANGST">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item name="ANGUISH">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item name="ANNOYANCE">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item/>
  <enum-item name="ANXIETY">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="APATHY">
    <item-attr name="color" value="7"/>
    <item-attr name="divider" value="0"/>
  </enum-item>
  <enum-item/>
  <enum-item name="AROUSAL">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item name="ASTONISHMENT">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="0"/>
  </enum-item>
  <enum-item/>
  <enum-item name="AVERSION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="AWE">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="0"/>
  </enum-item>
  <enum-item name="BITTERNESS">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item name="BLISS">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-1"/>
  </enum-item>
  <enum-item name="BOREDOM">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="CARING">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item/>
  <enum-item name="CONFUSION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="CONTEMPT">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="CONTENTMENT">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item/>
  <enum-item/>
  <enum-item name="DEFEAT">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item name="DEJECTION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="DELIGHT">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-1"/>
  </enum-item>
  <enum-item/>
  <enum-item/>
  <enum-item name="DESPAIR">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item name="DISAPPOINTMENT">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="DISGUST">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="DISILLUSIONMENT">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="DISLIKE">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="DISMAY">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item name="DISPLEASURE">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="DISTRESS">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item name="DOUBT">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item/>
  <enum-item name="EAGERNESS">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="-4"/>
  </enum-item>
  <enum-item/>
  <enum-item name="ELATION">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="EMBARRASSMENT">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="EMPATHY">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="EMPTINESS">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="ENJOYMENT">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item/>
  <enum-item name="ENTHUSIASM">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item/>
  <enum-item name="EUPHORIA">
    <item-attr name="color" value="10 "/>
    <item-attr name="divider" value="-1"/>
  </enum-item>
  <enum-item name="EXASPERATION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="EXCITEMENT">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="EXHILARATION">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="EXPECTANCY">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item name="FEAR">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item name="FEROCITY">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item name="FONDNESS">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item name="FREEDOM">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-4"/>
  </enum-item>
  <enum-item name="FRIGHT">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item name="FRUSTRATION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item/>
  <enum-item name="GAIETY">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item/>
  <enum-item name="GLEE">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="GLOOM">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="GLUMNESS">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="GRATITUDE">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-4"/>
  </enum-item>
  <enum-item/>
  <enum-item name="GRIEF">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item name="GRIM_SATISFACTION">
    <item-attr name="color" value="13"/>
    <item-attr name="divider" value="0"/>
  </enum-item>
  <enum-item name="GROUCHINESS">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="GRUMPINESS">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="GUILT">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="HAPPINESS">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="HATRED">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item/>
  <enum-item name="HOPE">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="HOPELESSNESS">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item name="HORROR">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item/>
  <enum-item name="HUMILIATION">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item/>
  <enum-item/>
  <enum-item/>
  <enum-item/>
  <enum-item name="INSULT">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="INTEREST">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item name="IRRITATION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="ISOLATION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item/>
  <enum-item name="JOLLINESS">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-4"/>
  </enum-item>
  <enum-item name="JOVIALITY">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="JOY">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-1"/>
  </enum-item>
  <enum-item name="JUBILATION">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-1"/>
  </enum-item>
  <enum-item/>
  <enum-item name="LOATHING">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item name="LONELINESS">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item/>
  <enum-item name="LOVE">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-1"/>
  </enum-item>
  <enum-item/>
  <enum-item name="LUST">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item/>
  <enum-item name="MISERY">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item name="MORTIFICATION">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item/>
  <enum-item name="NERVOUSNESS">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="NOSTALGIA">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item name="OPTIMISM">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-4"/>
  </enum-item>
  <enum-item name="OUTRAGE">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="2"/>
  </enum-item>
  <enum-item name="PANIC">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item name="PATIENCE">
    <item-attr name="color" value="7"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item name="PASSION">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="PESSIMISM">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item/>
  <enum-item name="PLEASURE">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-4"/>
  </enum-item>
  <enum-item name="PRIDE">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-4"/>
  </enum-item>
  <enum-item name="RAGE">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item name="RAPTURE">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-1"/>
  </enum-item>
  <enum-item name="REJECTION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="RELIEF">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="REGRET">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="REMORSE">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="REPENTANCE">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="RESENTMENT">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item/>
  <enum-item name="RIGHTEOUS_INDIGNATION">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="SADNESS">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="SATISFACTION">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item/>
  <enum-item name="SELF_PITY">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item/>
  <enum-item name="SERVILE">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="0"/>
  </enum-item>
  <enum-item name="SHAKEN">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item name="SHAME">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="SHOCK">
    <item-attr name="color" value="14"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item/>
  <enum-item/>
  <enum-item/>
  <enum-item/>
  <enum-item name="SUSPICION">
    <item-attr name="color" value="13"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="SYMPATHY">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item name="TENDERNESS">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item/>
  <enum-item name="TERROR">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item name="THRILL">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item/>
  <enum-item name="TRIUMPH">
    <item-attr name="color" value="10"/>
    <item-attr name="divider" value="-2"/>
  </enum-item>
  <enum-item name="UNEASINESS">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="UNHAPPINESS">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item name="VENGEFULNESS">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="4"/>
  </enum-item>
  <enum-item/>
  <enum-item name="WONDER">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
  <enum-item name="WORRY">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="WRATH">
    <item-attr name="color" value="12"/>
    <item-attr name="divider" value="1"/>
  </enum-item>
  <enum-item name="ZEAL">
    <item-attr name="color" value="9"/>
    <item-attr name="divider" value="-4"/>
  </enum-item>
  <enum-item/>
  <enum-item/>
  <enum-item/>
  <enum-item name="RESTLESS">
    <item-attr name="color" value="6"/>
    <item-attr name="divider" value="8"/>
  </enum-item>
  <enum-item name="ADMIRATION">
    <item-attr name="color" value="11"/>
    <item-attr name="divider" value="-8"/>
  </enum-item>
</enum-type>

unit-thoughts.unit_thought_type

<enum-type type-name="unit_thought_type">
  <enum-attr name="caption"/>
  <enum-item name="Conflict">
    <item-attr name="caption" value="while in conflict"/>
  </enum-item>
  <enum-item name="Trauma">
    <item-attr name="caption" value="after experiencing trauma"/>
  </enum-item>
  <enum-item name="WitnessDeath">
    <item-attr name="caption" value="after seeing somebody die"/>
  </enum-item>
  <enum-item name="UnexpectedDeath">
    <item-attr name="caption" value="at the unexpected death of
        [somebody]"/>
  </enum-item>
  <enum-item name="Death">
    <item-attr name="caption" value="at somebody's death"/>
  </enum-item>
  <enum-item name="Kill">
    <item-attr name="caption" value="while killing somebody"/>
  </enum-item>
  <enum-item name="LoveSeparated">
    <item-attr name="caption" value="at being separated from a loved
        one"/>
  </enum-item>
  <enum-item name="LoveReunited">
    <item-attr name="caption" value="after being reunited with a loved
         one"/>
  </enum-item>
  <enum-item name="JoinConflict">
    <item-attr name="caption" value="when joining an existing
        conflict"/>
  </enum-item>
  <enum-item name="MakeMasterwork">
    <item-attr name="caption" value="after producing a masterwork"/>
  </enum-item>
  <enum-item name="MadeArtifact">
    <item-attr name="caption" value="after creating an artifact"/>
  </enum-item>
  <enum-item name="MasterSkill">
    <item-attr name="caption" value="upon mastering [skill]"/>
  </enum-item>
  <enum-item name="NewRomance">
    <item-attr name="caption" value="as [he] was caught up in a new
        romance"/>
  </enum-item>
  <enum-item name="BecomeParent">
    <item-attr name="caption" value="after becoming a parent"/>
  </enum-item>
  <enum-item name="NearConflict">
    <item-attr name="caption" value="being near to a conflict"/>
  </enum-item>
  <enum-item name="CancelAgreement">
    <item-attr name="caption" value="after an agreement was
        cancelled"/>
  </enum-item>
  <enum-item name="JoinTravel">
    <item-attr name="caption" value="upon joining a traveling group"/>
  </enum-item>
  <enum-item name="SiteControlled">
    <item-attr name="caption" value="after a site was controlled"/>
  </enum-item>
  <enum-item name="TributeCancel">
    <item-attr name="caption" value="after a tribute cancellation"/>
  </enum-item>
  <enum-item name="Incident">
    <item-attr name="caption" value="after an incident"/>
  </enum-item>
  <enum-item name="HearRumor">
    <item-attr name="caption" value="after hearing a rumor"/>
  </enum-item>
  <enum-item name="MilitaryRemoved">
    <item-attr name="caption" value="after being removed from a
        military group"/>
  </enum-item>
  <enum-item name="StrangerWeapon">
    <item-attr name="caption" value="when a stranger advanced with a
        weapon"/>
  </enum-item>
  <enum-item name="StrangerSneaking">
    <item-attr name="caption" value="after seeing a stranger sneaking
        around"/>
  </enum-item>
  <enum-item name="SawDrinkBlood">
    <item-attr name="caption" value="after witnessing a night creature
         drinking blood"/>
  </enum-item>
  <enum-item name="Complained">
    <item-attr name="caption" value="[multiple]"/>
  </enum-item>
  <enum-item name="ReceivedComplaint">
    <item-attr name="caption" value="[multiple]"/>
  </enum-item>
  <enum-item name="AdmireBuilding">
    <item-attr name="caption" value="near a [quality] [building]"/>
  </enum-item>
  <enum-item name="AdmireOwnBuilding">
    <item-attr name="caption" value="near [his] own [quality]
        [building]"/>
  </enum-item>
  <enum-item name="AdmireArrangedBuilding">
    <item-attr name="caption" value="near a [quality] tastefully
        arranged [building]"/>
  </enum-item>
  <enum-item name="AdmireOwnArrangedBuilding">
    <item-attr name="caption" value="near [his] own [quality]
        tastefully arranged [building]"/>
  </enum-item>
  <enum-item name="LostPet">
    <item-attr name="caption" value="after losing a pet"/>
  </enum-item>
  <enum-item name="ThrownStuff">
    <item-attr name="caption" value="after throwing something"/>
  </enum-item>
  <enum-item name="JailReleased">
    <item-attr name="caption" value="after being released from
        confinement"/>
  </enum-item>
  <enum-item name="Miscarriage">
    <item-attr name="caption" value="after a miscarriage"/>
  </enum-item>
  <enum-item name="SpouseMiscarriage">
    <item-attr name="caption" value="after [his] spouse's
        miscarriage"/>
  </enum-item>
  <enum-item name="OldClothing">
    <item-attr name="caption" value="to be wearing old clothing"/>
  </enum-item>
  <enum-item name="TatteredClothing">
    <item-attr name="caption" value="to be wearing tattered
        clothing"/>
  </enum-item>
  <enum-item name="RottedClothing">
    <item-attr name="caption" value="to have clothes rot off of [his]
        body"/>
  </enum-item>
  <enum-item name="GhostNightmare">
    <item-attr name="caption" value="after being tormented in
        nightmares by a dead [somebody]"/>
  </enum-item>
  <enum-item name="GhostHaunt">
    <item-attr name="caption" value="after being
        haunted/tormented/possessed by a dead [somebody]"/>
  </enum-item>
  <enum-item name="Spar">
    <item-attr name="caption" value="after a sparring session"/>
  </enum-item>
  <enum-item name="UnableComplain">
    <item-attr name="caption" value="after being unable to [meet]"/>
  </enum-item>
  <enum-item name="LongPatrol">
    <item-attr name="caption" value="during long patrol duty"/>
  </enum-item>
  <enum-item name="SunNausea">
    <item-attr name="caption" value="after being nauseated bu the
        sun"/>
  </enum-item>
  <enum-item name="SunIrritated">
    <item-attr name="caption" value="at being out in the sunshine
        again"/>
  </enum-item>
  <enum-item name="Drowsy">
    <item-attr name="caption" value="when drowsy"/>
  </enum-item>
  <enum-item name="VeryDrowsy">
    <item-attr name="caption" value="when utterly sleep-deprived"/>
  </enum-item>
  <enum-item name="Thirsty">
    <item-attr name="caption" value="when thirsty"/>
  </enum-item>
  <enum-item name="Dehydrated">
    <item-attr name="caption" value="when dehydrated"/>
  </enum-item>
  <enum-item name="Hungry">
    <item-attr name="caption" value="when hungry"/>
  </enum-item>
  <enum-item name="Starving">
    <item-attr name="caption" value="when starving"/>
  </enum-item>
  <enum-item name="MajorInjuries">
    <item-attr name="caption" value="after suffering a major injury"/>
  </enum-item>
  <enum-item name="MinorInjuries">
    <item-attr name="caption" value="after suffering a minor injury"/>
  </enum-item>
  <enum-item name="SleepNoise">
    <item-attr name="caption" value="after [varying]"/>
  </enum-item>
  <enum-item name="Rest">
    <item-attr name="caption" value="after being able to rest and
        recuperate"/>
  </enum-item>
  <enum-item name="FreakishWeather">
    <item-attr name="caption" value="when caught in freakish
        weather"/>
  </enum-item>
  <enum-item name="Rain">
    <item-attr name="caption" value="when caught in the rain"/>
  </enum-item>
  <enum-item name="SnowStorm">
    <item-attr name="caption" value="when caught in a snow storm"/>
  </enum-item>
  <enum-item name="Miasma">
    <item-attr name="caption" value="after retching on a miasma"/>
  </enum-item>
  <enum-item name="Smoke">
    <item-attr name="caption" value="after choking on smoke
        underground"/>
  </enum-item>
  <enum-item name="Waterfall">
    <item-attr name="caption" value="being near to a waterfall"/>
  </enum-item>
  <enum-item name="Dust">
    <item-attr name="caption" value="after choking on dust
        underground"/>
  </enum-item>
  <enum-item name="Demands">
    <item-attr name="caption" value="considering the state of
        demands"/>
  </enum-item>
  <enum-item name="ImproperPunishment">
    <item-attr name="caption" value="that a criminal could not be
        properly punished"/>
  </enum-item>
  <enum-item name="PunishmentReduced">
    <item-attr name="caption" value="to have [his] punishment
        reduced"/>
  </enum-item>
  <enum-item name="Elected">
    <item-attr name="caption" value="to be elected"/>
  </enum-item>
  <enum-item name="Reelected">
    <item-attr name="caption" value="to be re-elected"/>
  </enum-item>
  <enum-item name="RequestApproved">
    <item-attr name="caption" value="having a request approved"/>
  </enum-item>
  <enum-item name="RequestIgnored">
    <item-attr name="caption" value="having a request ignored"/>
  </enum-item>
  <enum-item name="NoPunishment">
    <item-attr name="caption" value="that nobody could be punished for
         a failure"/>
  </enum-item>
  <enum-item name="PunishmentDelayed">
    <item-attr name="caption" value="to have [his] punishment
        delayed"/>
  </enum-item>
  <enum-item name="DelayedPunishment">
    <item-attr name="caption" value="after the delayed punishment of a
         criminal"/>
  </enum-item>
  <enum-item name="ScarceCageChain">
    <item-attr name="caption" value="considering the scarcity of cages
         and chains"/>
  </enum-item>
  <enum-item name="MandateIgnored">
    <item-attr name="caption" value="having a mandate ignored"/>
  </enum-item>
  <enum-item name="MandateDeadlineMissed">
    <item-attr name="caption" value="having a mandate deadline
        missed"/>
  </enum-item>
  <enum-item name="LackWork">
    <item-attr name="caption" value="after the lack of work last
        season"/>
  </enum-item>
  <enum-item name="SmashedBuilding">
    <item-attr name="caption" value="after smashing up a building"/>
  </enum-item>
  <enum-item name="ToppledStuff">
    <item-attr name="caption" value="after toppling something over"/>
  </enum-item>
  <enum-item name="NoblePromotion">
    <item-attr name="caption" value="after receiving a higher rank of
        nobility"/>
  </enum-item>
  <enum-item name="BecomeNoble">
    <item-attr name="caption" value="after entering the nobility"/>
  </enum-item>
  <enum-item name="Cavein">
    <item-attr name="caption" value="after being knocked out during a
        cave-in"/>
  </enum-item>
  <enum-item name="MandateDeadlineMet">
    <item-attr name="caption" value="to have a mandate deadline met"/>
  </enum-item>
  <enum-item name="Uncovered">
    <item-attr name="caption" value="to be uncovered"/>
  </enum-item>
  <enum-item name="NoShirt">
    <item-attr name="caption" value="to have no shirt"/>
  </enum-item>
  <enum-item name="NoShoes">
    <item-attr name="caption" value="to have no shoes"/>
  </enum-item>
  <enum-item name="EatPet">
    <item-attr name="caption" value="after being forced to eat a
        treasured pet to survive"/>
  </enum-item>
  <enum-item name="EatLikedCreature">
    <item-attr name="caption" value="after being forced to eat a
        beloved creature to survive"/>
  </enum-item>
  <enum-item name="EatVermin">
    <item-attr name="caption" value="after being forced to eat vermin
        to survive"/>
  </enum-item>
  <enum-item name="FistFight">
    <item-attr name="caption" value="after starting a fist fight"/>
  </enum-item>
  <enum-item name="GaveBeating">
    <item-attr name="caption" value="after punishing somebody with a
        beating"/>
  </enum-item>
  <enum-item name="GotBeaten">
    <item-attr name="caption" value="after being beaten"/>
  </enum-item>
  <enum-item name="GaveHammering">
    <item-attr name="caption" value="after beating somebody with a
        hammer"/>
  </enum-item>
  <enum-item name="GotHammered">
    <item-attr name="caption" value="after being beaten with a
        hammer"/>
  </enum-item>
  <enum-item name="NoHammer">
    <item-attr name="caption" value="after being unable to find a
        hammer"/>
  </enum-item>
  <enum-item name="SameFood">
    <item-attr name="caption" value="eating the same old food"/>
  </enum-item>
  <enum-item name="AteRotten">
    <item-attr name="caption" value="after eating rotten food"/>
  </enum-item>
  <enum-item name="GoodMeal">
    <item-attr name="caption" value="after eating [quality food]"/>
  </enum-item>
  <enum-item name="GoodDrink">
    <item-attr name="caption" value="after having [quality drink]"/>
  </enum-item>
  <enum-item name="MoreChests">
    <item-attr name="caption" value="not having enough chests"/>
  </enum-item>
  <enum-item name="MoreCabinets">
    <item-attr name="caption" value="not having enough cabinets"/>
  </enum-item>
  <enum-item name="MoreWeaponRacks">
    <item-attr name="caption" value="not having enough weapon racks"/>
  </enum-item>
  <enum-item name="MoreArmorStands">
    <item-attr name="caption" value="not having enough armor stands"/>
  </enum-item>
  <enum-item name="RoomPretension">
    <item-attr name="caption" value="by a lesser's pretentious [room]
        arrangements"/>
  </enum-item>
  <enum-item name="LackTables">
    <item-attr name="caption" value="at the lack of dining tables"/>
  </enum-item>
  <enum-item name="CrowdedTables">
    <item-attr name="caption" value="eating at a crowded table"/>
  </enum-item>
  <enum-item name="DiningQuality">
    <item-attr name="caption" value="dining in [a quality] dining
        room"/>
  </enum-item>
  <enum-item name="NoDining">
    <item-attr name="caption" value="being without a proper dining
        room"/>
  </enum-item>
  <enum-item name="LackChairs">
    <item-attr name="caption" value="at the lack of chairs"/>
  </enum-item>
  <enum-item name="TrainingBond">
    <item-attr name="caption" value="after forming a bond with an
        animal training partner"/>
  </enum-item>
  <enum-item name="Rescued">
    <item-attr name="caption" value="after being rescued"/>
  </enum-item>
  <enum-item name="RescuedOther">
    <item-attr name="caption" value="after bringing somebody to rest
        in bed"/>
  </enum-item>
  <enum-item name="SatisfiedAtWork">
    <item-attr name="caption" value="at work"/>
  </enum-item>
  <enum-item name="TaxedLostProperty">
    <item-attr name="caption" value="after losing property to the tax
        collector's escorts"/>
  </enum-item>
  <enum-item name="Taxed">
    <item-attr name="caption" value="after being taxed"/>
  </enum-item>
  <enum-item name="LackProtection">
    <item-attr name="caption" value="not having adequate protection"/>
  </enum-item>
  <enum-item name="TaxRoomUnreachable">
    <item-attr name="caption" value="after being unable to reach a
        room for tax collection"/>
  </enum-item>
  <enum-item name="TaxRoomMisinformed">
    <item-attr name="caption" value="after being misinformed about a
        room for tax collection"/>
  </enum-item>
  <enum-item name="PleasedNoble">
    <item-attr name="caption" value="having pleased a noble"/>
  </enum-item>
  <enum-item name="TaxCollectionSmooth">
    <item-attr name="caption" value="that the tax collection went
        smoothly"/>
  </enum-item>
  <enum-item name="DisappointedNoble">
    <item-attr name="caption" value="having disappointed a noble"/>
  </enum-item>
  <enum-item name="TaxCollectionRough">
    <item-attr name="caption" value="that the tax collection didn't go
         smoothly"/>
  </enum-item>
  <enum-item name="MadeFriend">
    <item-attr name="caption" value="after making a friend"/>
  </enum-item>
  <enum-item name="FormedGrudge">
    <item-attr name="caption" value="after forming a grudge"/>
  </enum-item>
  <enum-item name="AnnoyedVermin">
    <item-attr name="caption" value="after being accosted by
        [vermin]"/>
  </enum-item>
  <enum-item name="NearVermin">
    <item-attr name="caption" value="after being near [vermin]"/>
  </enum-item>
  <enum-item name="PesteredVermin">
    <item-attr name="caption" value="after being pestered by
        [vermin]"/>
  </enum-item>
  <enum-item name="AcquiredItem">
    <item-attr name="caption" value="after a satisfying acquisition"/>
  </enum-item>
  <enum-item name="AdoptedPet">
    <item-attr name="caption" value="after adopting a new pet"/>
  </enum-item>
  <enum-item name="Jailed">
    <item-attr name="caption" value="after being confined"/>
  </enum-item>
  <enum-item name="Bath">
    <item-attr name="caption" value="after a bath"/>
  </enum-item>
  <enum-item name="SoapyBath">
    <item-attr name="caption" value="after a soapy bath"/>
  </enum-item>
  <enum-item name="SparringAccident">
    <item-attr name="caption" value="after killing somebody by
        accident while sparring"/>
  </enum-item>
  <enum-item name="Attacked">
    <item-attr name="caption" value="after being attacked"/>
  </enum-item>
  <enum-item name="AttackedByDead">
    <item-attr name="caption" value="after being attacked by dead [HF
        relative]"/>
  </enum-item>
  <enum-item name="SameBooze">
    <item-attr name="caption" value="drinking the same old booze"/>
  </enum-item>
  <enum-item name="DrinkBlood">
    <item-attr name="caption" value="while forced to drink bloody
        water"/>
  </enum-item>
  <enum-item name="DrinkSlime">
    <item-attr name="caption" value="while forced to drink slime"/>
  </enum-item>
  <enum-item name="DrinkVomit">
    <item-attr name="caption" value="while forced to drink vomit"/>
  </enum-item>
  <enum-item name="DrinkGoo">
    <item-attr name="caption" value="while forced to drink gooey
        water"/>
  </enum-item>
  <enum-item name="DrinkIchor">
    <item-attr name="caption" value="while forced to drink ichorous
        water"/>
  </enum-item>
  <enum-item name="DrinkPus">
    <item-attr name="caption" value="while forced to drink purulent
        water"/>
  </enum-item>
  <enum-item name="NastyWater">
    <item-attr name="caption" value="drinking nasty water"/>
  </enum-item>
  <enum-item name="DrankSpoiled">
    <item-attr name="caption" value="after drinking something
        spoiled"/>
  </enum-item>
  <enum-item name="LackWell">
    <item-attr name="caption" value="after drinking water without a
        well"/>
  </enum-item>
  <enum-item name="NearCaged">
    <item-attr name="caption" value="after being near to a [animal] in
         a cage"/>
  </enum-item>
  <enum-item name="NearCaged2">
    <item-attr name="caption" value="after being near to a [animal] in
         a cage"/>
  </enum-item>
  <enum-item name="LackBedroom">
    <item-attr name="caption" value="after sleeping without a proper
        room"/>
  </enum-item>
  <enum-item name="BedroomQuality">
    <item-attr name="caption" value="after sleeing in a [quality]
        bedroom"/>
  </enum-item>
  <enum-item name="SleptFloor">
    <item-attr name="caption" value="after sleeping on the floor"/>
  </enum-item>
  <enum-item name="SleptMud">
    <item-attr name="caption" value="after sleeping in the mud"/>
  </enum-item>
  <enum-item name="SleptGrass">
    <item-attr name="caption" value="after sleeping in the grass"/>
  </enum-item>
  <enum-item name="SleptRoughFloor">
    <item-attr name="caption" value="after sleeping on a rough cave
        floor"/>
  </enum-item>
  <enum-item name="SleptRocks">
    <item-attr name="caption" value="after sleeping on rocks"/>
  </enum-item>
  <enum-item name="SleptIce">
    <item-attr name="caption" value="after sleeping on ice"/>
  </enum-item>
  <enum-item name="SleptDirt">
    <item-attr name="caption" value="after sleeping in the dirt"/>
  </enum-item>
  <enum-item name="SleptDriftwood">
    <item-attr name="caption" value="after sleeping on a pile of
        driftwood"/>
  </enum-item>
  <enum-item name="ArtDefacement">
    <item-attr name="caption" value="after suffering the travesty of
        art defacement"/>
  </enum-item>
  <enum-item name="Evicted">
    <item-attr name="caption" value="after being evicted"/>
  </enum-item>
  <enum-item name="GaveBirth">
    <item-attr name="caption" value="after giving birth to [a baby]"/>
  </enum-item>
  <enum-item name="SpouseGaveBirth">
    <item-attr name="caption" value="after becoming a parent of [a
        baby]"/>
  </enum-item>
  <enum-item name="ReceivedWater">
    <item-attr name="caption" value="after receiving water"/>
  </enum-item>
  <enum-item name="GaveWater">
    <item-attr name="caption" value="after giving somebody water"/>
  </enum-item>
  <enum-item name="ReceivedFood">
    <item-attr name="caption" value="after receiving food"/>
  </enum-item>
  <enum-item name="GaveFood">
    <item-attr name="caption" value="after giving somebody food"/>
  </enum-item>
  <enum-item name="Talked">
    <item-attr name="caption" value="talking with a [relation]"/>
  </enum-item>
  <enum-item name="OfficeQuality">
    <item-attr name="caption" value="conducted meeting in a [quality]
        room"/>
  </enum-item>
  <enum-item name="MeetingInBedroom">
    <item-attr name="caption" value="having to conduct an official
        meeting in a bedroom"/>
  </enum-item>
  <enum-item name="MeetingInDiningRoom">
    <item-attr name="caption" value="having to conduct an official
        meeting in a dining room"/>
  </enum-item>
  <enum-item name="NoRooms">
    <item-attr name="caption" value="not having any rooms"/>
  </enum-item>
  <enum-item name="TombQuality">
    <item-attr name="caption" value="having a [quality] tomb after
        gaining another year"/>
  </enum-item>
  <enum-item name="TombLack">
    <item-attr name="caption" value="about not having a tomb after
        gaining another year"/>
  </enum-item>
  <enum-item name="TalkToNoble">
    <item-attr name="caption" value="after talking to a pillar of
        society"/>
  </enum-item>
  <enum-item name="InteractPet">
    <item-attr name="caption" value="after interacting with a pet"/>
  </enum-item>
  <enum-item name="ConvictionCorpse">
    <item-attr name="caption" value="after a long-dead corpse was
        convicted of a crime"/>
  </enum-item>
  <enum-item name="ConvictionAnimal">
    <item-attr name="caption" value="after an animal was convicted of
        a crime"/>
  </enum-item>
  <enum-item name="ConvictionVictim">
    <item-attr name="caption" value="after the bizarre conviction
        against all reason of the victim of a crime"/>
  </enum-item>
  <enum-item name="ConvictionJusticeSelf">
    <item-attr name="caption" value="upon receiving justice through a
        criminal's conviction"/>
  </enum-item>
  <enum-item name="ConvictionJusticeFamily">
    <item-attr name="caption" value="when a family member received
        justice through a criminal's conviction"/>
  </enum-item>
  <enum-item name="Decay">
    <item-attr name="caption" value="after being forced to endure the
        decay of a [relative]"/>
  </enum-item>
  <enum-item name="NeedsUnfulfilled">
    <item-attr name="caption" value="after [varying]"/>
  </enum-item>
  <enum-item name="Prayer">
    <item-attr name="caption" value="after communing with [deity]"/>
  </enum-item>
  <enum-item name="DrinkWithoutCup">
    <item-attr name="caption" value="after having a drink without
        using a goblet, cup or mug"/>
  </enum-item>
  <enum-item name="ResearchBreakthrough">
    <item-attr name="caption" value="after making a breakthrough
        concerning [research]"/>
  </enum-item>
  <enum-item name="ResearchStalled">
    <item-attr name="caption" value="after being unable to advance the
         study of [research]"/>
  </enum-item>
  <enum-item name="PonderTopic">
    <item-attr name="caption" value="after pondering [research]"/>
  </enum-item>
  <enum-item name="DiscussTopic">
    <item-attr name="caption" value="after discussing [research]"/>
  </enum-item>
  <enum-item name="Syndrome">
    <item-attr name="caption" value="due to [syndrome]"/>
  </enum-item>
  <enum-item name="Perform">
    <item-attr name="caption" value="while performing"/>
  </enum-item>
  <enum-item name="WatchPerform">
    <item-attr name="caption" value="after watching a performance"/>
  </enum-item>
  <enum-item name="RemoveTroupe">
    <item-attr name="caption" value="after being removed from a
        performance troupe"/>
  </enum-item>
  <enum-item name="LearnTopic">
    <item-attr name="caption" value="after learning about [topic]"/>
  </enum-item>
  <enum-item name="LearnSkill">
    <item-attr name="caption" value="after learning about [skill]"/>
  </enum-item>
  <enum-item name="LearnBook">
    <item-attr name="caption" value="after learning [book]"/>
  </enum-item>
  <enum-item name="LearnInteraction">
    <item-attr name="caption" value="after learning [interaction]"/>
  </enum-item>
  <enum-item name="LearnPoetry">
    <item-attr name="caption" value="after learning [poetic form]"/>
  </enum-item>
  <enum-item name="LearnMusic">
    <item-attr name="caption" value="after learning [musical form]"/>
  </enum-item>
  <enum-item name="LearnDance">
    <item-attr name="caption" value="after learning [dance form]"/>
  </enum-item>
  <enum-item name="TeachTopic">
    <item-attr name="caption" value="after teaching [topic]"/>
  </enum-item>
  <enum-item name="TeachSkill">
    <item-attr name="caption" value="after teaching [skill]"/>
  </enum-item>
  <enum-item name="ReadBook">
    <item-attr name="caption" value="after reading [book]"/>
  </enum-item>
  <enum-item name="WriteBook">
    <item-attr name="caption" value="after writing [book]"/>
  </enum-item>
  <enum-item name="BecomeResident">
    <item-attr name="caption" value="afer being granted residency"/>
  </enum-item>
  <enum-item name="BecomeCitizen">
    <item-attr name="caption" value="after being granted
        citizenship"/>
  </enum-item>
  <enum-item name="DenyResident">
    <item-attr name="caption" value="after being denied residency"/>
  </enum-item>
  <enum-item name="DenyCitizen">
    <item-attr name="caption" value="after being denied citizenship"/>
  </enum-item>
  <enum-item name="LeaveTroupe">
    <item-attr name="caption" value="after leaving a performance
        troupe"/>
  </enum-item>
  <enum-item name="MakeBelieve">
    <item-attr name="caption" value="after playing make believe"/>
  </enum-item>
  <enum-item name="PlayToy">
    <item-attr name="caption" value="after playing with [a toy]"/>
  </enum-item>
  <enum-item/>
  <enum-item/>
  <enum-item/>
  <enum-item name="Argument">
    <item-attr name="caption" value="after getting into an argument"/>
  </enum-item>
  <enum-item name="CombatDrills">
    <item-attr name="caption" value="after combat drills"/>
  </enum-item>
  <enum-item name="ArcheryPractice">
    <item-attr name="caption" value="after practicing at the archery
        target"/>
  </enum-item>
  <enum-item name="ImproveSkill">
    <item-attr name="caption" value="upon improving [skill]"/>
  </enum-item>
  <enum-item name="WearItem">
    <item-attr name="caption" value="after putting on a [quality]
        item"/>
  </enum-item>
  <enum-item name="RealizeValue">
    <item-attr name="caption" value="after realizing the [level] of
        [value]"/>
  </enum-item>
  <enum-item name="OpinionStoryteller"/>
  <enum-item name="OpinionRecitation"/>
  <enum-item name="OpinionInstrumentSimulation"/>
  <enum-item name="OpinionInstrumentPlayer"/>
  <enum-item name="OpinionSinger"/>
  <enum-item name="OpinionChanter"/>
  <enum-item name="OpinionDancer"/>
</enum-type>