viewscreen¶
viewscreen.file_compressorst¶
<struct-type type-name="file_compressorst" custom-methods="true">
Note: the assign operator is manually implemented
<bool name="compressed"/>
<stl-fstream name="f"/>
<pointer name="in_buffer" type-name="uint8_t" is-array="true"/>
<int32_t name="in_buffersize"/>
<int32_t name="in_buffer_amount_loaded"/>
<int32_t name="in_buffer_position"/>
<pointer name="out_buffer" type-name="uint8_t" is-array="true"/>
<int32_t name="out_buffersize"/>
<int32_t name="out_buffer_amount_written"/>
</struct-type>
viewscreen.interface_breakdown_types¶
<enum-type type-name="interface_breakdown_types" base-type="int8_t">
<enum-item name="NONE"/>
<enum-item name="QUIT"/>
<enum-item name="STOPSCREEN"/>
<enum-item name="TOFIRST"/>
</enum-type>
viewscreen.viewscreen¶
<class-type type-name="viewscreen" original-name="viewscreenst"
custom-methods="true">
<pointer name="child" type-name="viewscreen"/>
<pointer name="parent" type-name="viewscreen"/>
<enum base-type="int8_t" name="breakdown_level"
type-name="interface_breakdown_types" init-value="NONE"/>
<int8_t name="option_key_pressed"/>
<virtual-methods>
<vmethod name="feed">
<pointer name="events">
<stl-set>
<enum type-name="interface_key" base-type="long"/>
</stl-set>
</pointer>
</vmethod>
<vmethod name="logic"/>
<vmethod name="render"/>
<vmethod name="resize">
<int32_t name="w"/>
<int32_t name="h"/>
</vmethod>
<vmethod name="help"/>
<vmethod ret-type="int8_t" name="movies_okay"/>
<vmethod ret-type="int8_t" name="is_option_screen"/>
<vmethod ret-type="int8_t" name="is_save_screen"/>
<vmethod is-destructor="true"/>
<vmethod ret-type="bool" name="key_conflict">
<enum type-name="interface_key" base-type="long"/>
</vmethod>
</virtual-methods>
</class-type>
viewscreen.viewscreen_layer¶
<class-type type-name="viewscreen_layer"
original-name="viewscreen_layerst" inherits-from="viewscreen">
<stl-vector pointer-type="layer_object" name="layer_objects"/>
</class-type>
viewscreen.interfacest¶
<struct-type type-name="interfacest">
<int32_t name="original_fps"/>
<compound name="view" type-name="viewscreen"/>
<uint32_t name="flag"/>
<int32_t name="shutdown_interface_tickcount"/>
<int32_t name="shutdown_interface_for_ms"/>
<int8_t name="supermovie_on"/>
<int32_t name="supermovie_pos"/>
<int32_t name="supermovie_delayrate"/>
<int32_t name="supermovie_delaystep"/>
<stl-vector pointer-type="stl-string" name="supermovie_sound"/>
<static-array name="supermovie_sound_time" count="16">
<static-array count="200" type-name="int32_t"/>
SOUND_CHANNELNUM
</static-array>
<padding name="supermoviebuffer" size="800000"/>
<padding name="supermoviebuffer_comp" size="1000000"/>
<int32_t name="currentblocksize"/>
<int32_t name="nextfilepos"/>
<int8_t name="first_movie_write"/>
<stl-string name="movie_file"/>
</struct-type>
viewscreen.layer_object¶
<class-type type-name="layer_object" original-name="layer_objectst">
<bool name="enabled"/>
<bool name="active"/>
<virtual-methods>
No destructor anywhere:
<vmethod ret-type="int32_t" name="getFirstVisible"/>
<vmethod ret-type="int32_t" name="getLastVisible"/>
<vmethod ret-type="int32_t" name="getX1"/>
<vmethod ret-type="int32_t" name="getY1"/>
<vmethod ret-type="int32_t" name="getX2"/>
<vmethod ret-type="int32_t" name="getY2"/>
<vmethod ret-type="int32_t">
list 1; button,base -1
</vmethod>
<vmethod ret-type="int32_t" name="getListCursor"/>
<vmethod name="setListCursor">
<int32_t/>
</vmethod>
<vmethod name="feed">
<pointer name="events">
<stl-set>
<enum type-name="interface_key" base-type="int32_t"/>
</stl-set>
</pointer>
</vmethod>
<vmethod ret-type="bool" name="isSetMouseLRCur"/>
<vmethod ret-type="bool" name="isSetMouseLCur"/>
<vmethod ret-type="bool" name="isSetMouseRCur"/>
<vmethod ret-type="int32_t" name="getMouseLCur"/>
<vmethod ret-type="int32_t" name="getMouseRCur"/>
<vmethod>
<pointer type-name="int32_t"/>
<pointer type-name="int32_t"/>
</vmethod>
<vmethod>
<pointer type-name="int32_t"/>
<pointer type-name="int32_t"/>
</vmethod>
<vmethod ret-type="int32_t" name="getListLength"/>
<vmethod name="setListLength">
<int32_t/>
</vmethod>
<vmethod ret-type="int32_t"/>
<vmethod ret-type="int32_t"/>
<vmethod ret-type="int32_t"/>
<vmethod ret-type="int32_t"/>
</virtual-methods>
</class-type>
viewscreen.layer_object_listst¶
<class-type type-name="layer_object_listst"
inherits-from="layer_object">
<int32_t name="cursor"/>
<int32_t name="num_entries"/>
<int32_t name="x1"/>
<int32_t name="y1"/>
<int32_t name="page_size"/>
<int32_t name="x2"/>
<int32_t name="y2"/>
<int32_t name="mouse_l_cur"/>
<int32_t name="mouse_r_cur"/>
<bool name="rclick_scrolls"/>
<int32_t name="flag">
for standardscrolling
</int32_t>
<enum name="key_lclick" base-type="int32_t"
type-name="interface_key"/>
<enum name="key_rclick" base-type="int32_t"
type-name="interface_key"/>
</class-type>
viewscreen.layer_object_buttonst¶
<class-type type-name="layer_object_buttonst"
inherits-from="layer_object">
<int32_t name="x1"/>
<int32_t name="y1"/>
<int32_t name="x2"/>
<int32_t name="y2"/>
<int32_t name="has_mouse_lclick"/>
<int32_t name="has_mouse_rclick"/>
<int32_t name="mouse_lclick_x"/>
<int32_t name="mouse_lclick_y"/>
<int32_t name="mouse_rclick_x"/>
<int32_t name="mouse_rclick_y"/>
<int32_t name="mouse_x"/>
<int32_t name="mouse_y"/>
<int32_t name="mouse_x_old"/>
<int32_t name="mouse_y_old"/>
<int8_t name="handle_mouselbtndown"/>
<int8_t name="handle_mouserbtndown"/>
</class-type>
viewscreen.widget_textbox¶
<struct-type type-name="widget_textbox">
<stl-string name="text"/>
<bool name="keep"/>
</struct-type>
viewscreen.KeybindingScreen¶
<class-type type-name="KeybindingScreen" inherits-from="viewscreen">
<enum base-type="int32_t" name="mode">
<enum-item name="Main"/>
<enum-item name="KeyL"/>
<enum-item name="KeyR"/>
<enum-item name="Macro"/>
<enum-item name="Register"/>
</enum>
<compound name="main" type-name="widget_menu"/>
<compound name="keyL" type-name="widget_menu"/>
<compound name="keyR" type-name="widget_menu"/>
<compound name="macro" type-name="widget_menu"/>
<compound name="keyRegister" type-name="widget_menu"/>
</class-type>
viewscreen.MacroScreenLoad¶
<class-type type-name="MacroScreenLoad" inherits-from="viewscreen">
<compound name="menu" type-name="widget_menu"/>
<int32_t name="width"/>
<int32_t name="height"/>
</class-type>
viewscreen.MacroScreenSave¶
<class-type type-name="MacroScreenSave" inherits-from="viewscreen">
<compound name="id" type-name="widget_textbox"/>
</class-type>
viewscreen.viewscreen_adopt_regionst¶
<class-type type-name="viewscreen_adopt_regionst"
inherits-from="viewscreen">
</class-type>
viewscreen.viewscreen_adventure_logst¶
<class-type type-name="viewscreen_adventure_logst"
inherits-from="viewscreen">
<enum base-type="int8_t" name="mode">
<enum-item name="Info"/>
<enum-item name="Map"/>
</enum>
<int8_t name="map_islocalview"/>
<int8_t name="map_hidden"/>
<int16_t name="player_region_x"/>
<int16_t name="player_region_y"/>
<int16_t name="player_local_x"/>
<int16_t name="player_local_y"/>
<int16_t name="unk_8"/>
<int16_t name="unk_9"/>
<int16_t name="unk_10"/>
<int16_t name="unk_11"/>
<int16_t name="cursor_x"/>
<int16_t name="cursor_y"/>
<int32_t name="index">
cursor position in info mode
</int32_t>
<int8_t name="map_draw_line"/>
<enum base-type="int16_t" name="info_mode">
<enum-item name="Events"/>
<enum-item name="Agreements"/>
<enum-item name="People"/>
<enum-item name="Sites"/>
<enum-item name="Groups"/>
<enum-item name="Regions"/>
<enum-item name="Bestiary"/>
</enum>
<int16_t name="local_area_x1">
rectangle of 0 in local view
</int16_t>
<int16_t name="local_area_x2"/>
<int16_t name="local_area_y1"/>
<int16_t name="local_area_y2"/>
<int32_t name="unk_v40_1a"/>
<int32_t name="unk_v40_1b"/>
<int32_t name="unk_v40_1c"/>
<int32_t name="unk_v40_1d"/>
<int32_t name="unk_v40_1e"/>
<int32_t name="unk_v40_1f"/>
<stl-string name="filter_str"/>
<int8_t name="in_filter"/>
<static-array name="items" count="8">
<stl-vector pointer-type="adventure_log_item"/>
</static-array>
<static-array name="filtered_items" count="8">
<stl-vector pointer-type="adventure_log_item"/>
</static-array>
</class-type>
viewscreen.adventure_log_item¶
<struct-type type-name="adventure_log_item">
<pointer name="object"/>
<stl-string name="str1"/>
<stl-string name="str2"/>
<stl-string name="str3"/>
<stl-vector pointer-type="stl-string" name="info"/>
</struct-type>
viewscreen.viewscreen_announcelistst¶
<class-type type-name="viewscreen_announcelistst"
inherits-from="viewscreen">
<pointer type-name="unit" name="unit"/>
<enum type-name="unit_report_type" base-type="int16_t"
name="report_type"/>
<int32_t name="sel_idx"/>
<stl-vector pointer-type="report" name="reports"/>
</class-type>
viewscreen.viewscreen_barterst¶
<class-type type-name="viewscreen_barterst"
inherits-from="viewscreen">
<pointer/>
<pointer/>
<pointer/>
<pointer/>
<static-array count="2">
<stl-vector/>
</static-array>
<static-array count="2">
<stl-vector/>
</static-array>
<static-array count="2">
<stl-vector/>
</static-array>
<stl-vector/>
<stl-vector/>
<static-array count="2" type-name="int32_t"/>
<int8_t/>
<int16_t/>
<int8_t/>
<int32_t name="max_ask"/>
<int32_t name="max_offer"/>
<int32_t name="cur_ask"/>
<int32_t name="cur_offer"/>
<int16_t/>
<int8_t/>
<stl-string/>
</class-type>
viewscreen.viewscreen_buildingst¶
<class-type type-name="viewscreen_buildingst"
inherits-from="viewscreen">
<pointer name="building" type-name="building"/>
</class-type>
viewscreen.viewscreen_buildinglistst¶
<class-type type-name="viewscreen_buildinglistst"
inherits-from="viewscreen">
<int32_t name="cursor" refers-to="$$._parent.buildings[$]"/>
<bool name="alt_right_panel"/>
<stl-vector name="buildings" pointer-type="building"/>
<stl-vector name="buildings2" pointer-type="building"/>
<stl-vector name="room_value" type-name="int32_t"
index-refers-to="$$._parent.buildings[$]"/>
<stl-vector name="room_value2" type-name="int32_t"
index-refers-to="$$._parent.buildings2[$]"/>
</class-type>
viewscreen.embark_finder_option¶
<enum-type type-name="embark_finder_option">
<enum-item name="DimensionX"/>
<enum-item name="DimensionY"/>
<enum-item name="Savagery"/>
<enum-item name="Evil"/>
<enum-item name="Elevation"/>
<enum-item name="Temperature"/>
<enum-item name="Rain"/>
<enum-item name="Drainage"/>
<enum-item name="FluxStone"/>
<enum-item name="Aquifer"/>
<enum-item name="River"/>
<enum-item name="UndergroundRiver"/>
<enum-item name="UndergroundPool"/>
<enum-item name="MagmaPool"/>
<enum-item name="MagmaPipe"/>
<enum-item name="Chasm"/>
<enum-item name="BottomlessPit"/>
<enum-item name="OtherFeatures"/>
<enum-item name="ShallowMetal"/>
<enum-item name="DeepMetal"/>
<enum-item name="Soil"/>
<enum-item name="Clay"/>
</enum-type>
viewscreen.embark_location¶
<struct-type type-name="embark_location">
<compound name="region_pos" type-name="coord2d"/>
<int16_t name="reclaim_site" ref-target="world_site"/>
<int16_t name="reclaim_idx"/>
<compound name="biome_rgn" type-name="coord2d_path"/>
<compound name="embark_pos_min" type-name="coord2d"/>
<compound name="embark_pos_max" type-name="coord2d"/>
<compound name="embark_biome_rgn" type-name="coord2d">
Valid only after e pressed.
</compound>
</struct-type>
viewscreen.viewscreen_choose_start_sitest¶
<class-type type-name="viewscreen_choose_start_sitest"
inherits-from="viewscreen">
<enum base-type="int32_t" name="page">
<enum-item name="Biome"/>
<enum-item name="Neighbors"/>
<enum-item name="Civilization"/>
<enum-item name="Elevation"/>
<enum-item name="Cliffs"/>
<enum-item name="Reclaim"/>
<enum-item name="Reclaim2"/>
<enum-item name="Find"/>
<enum-item name="Notes"/>
</enum>
<compound name="location" type-name="embark_location"/>
<int32_t name="biome_idx"/>
<bool name="biome_highlighted"/>
<bool name="in_embark_aquifer"/>
<bool name="in_embark_salt"/>
<bool name="in_embark_large"/>
<bool name="in_embark_normal"/>
<stl-vector name="highlighted_sites" pointer-type="world_site"/>
<stl-vector name="local_sites" pointer-type="world_site"/>
<int32_t name="reclaim_idx"
refers-to="$global.world.world_data.old_sites[$]"/>
<int32_t name="civ_idx" refers-to="$$._global.available_civs[$]"/>
<stl-vector name="available_civs" pointer-type="historical_entity"/>
<stl-vector name="site_info" pointer-type="stl-string"
since="v0.40.01"/>
<pointer name="site_abandoned" type-name="history_event"
has-bad-pointers="true" since="v0.40.01"/>
<pointer name="site_created" type-name="history_event"
has-bad-pointers="true" since="v0.40.01"/>
<int32_t name="unk_a4" since="v0.40.01"/>
<compound name="finder">
<int32_t/>
<int32_t name="search_x" init-value="-1">
to world width / 16
</int32_t>
<int32_t name="search_y">
to world height / 16
</int32_t>
<int32_t name="cursor" refers-to="$$._parent.enabled_options[$]"/>
<static-array type-name="int32_t" name="options" count="22"
index-enum="embark_finder_option"/>
<static-array type-name="bool" name="unmatched" count="22"
index-enum="embark_finder_option"/>
<stl-vector name="visible_options">
<enum base-type="int32_t" type-name="embark_finder_option"/>
</stl-vector>
<int16_t name="finder_state" init-value="-1">
0=find, 1=none, 2=partial, 3=suitable
</int16_t>
<int16_t name="unk_11e"/>
<int16_t name="unk_120"/>
<int16_t name="unk_122"/>
<int16_t name="unk_124"/>
<int16_t name="unk_126"/>
<int16_t name="unk_128"/>
</compound>
<stl-vector name="unk_12c"/>
<stl-vector name="unk_13c"/>
<int32_t name="unk_14c"/>
<int32_t name="unk_150"/>
<int16_t name="unk_154"/>
<int16_t name="unk_156"/>
<int16_t name="unk_158"/>
<int16_t name="unk_15a"/>
<int32_t name="unk_15c"/>
</class-type>
viewscreen.viewscreen_civlistst¶
<class-type type-name="viewscreen_civlistst"
inherits-from="viewscreen">
<padding size="4"/>
<int32_t name="sel_idx"/>
<stl-vector pointer-type="historical_entity" name="entities"/>
</class-type>
viewscreen.viewscreen_conversationst¶
<class-type type-name="viewscreen_conversationst"
inherits-from="viewscreen">
<pointer name="conversation" type-name="conversation"/>
<int32_t name="cursor_speech_line"/>
<int32_t name="current_question"/>
<int16_t name="cursor_line"/>
</class-type>
viewscreen.viewscreen_createquotast¶
<class-type type-name="viewscreen_createquotast"
inherits-from="viewscreen">
<static-string name="str_filter" size="256"/>
<int32_t name="top_idx"/>
<int32_t name="sel_idx"/>
<stl-vector name="orders" pointer-type="manager_order_template">
filtered orders
</stl-vector>
<stl-vector name="all_orders"
pointer-type="manager_order_template"/>
<bool name="want_quantity"/>
<stl-string name="str_quantity"/>
<int32_t/>
</class-type>
viewscreen.viewscreen_customize_unitst¶
<class-type type-name="viewscreen_customize_unitst"
inherits-from="viewscreen">
<pointer name="unit" type-name="unit"/>
<int8_t name="editing_nickname"/>
<int8_t name="editing_profession"/>
<stl-string name="previous_name"/>
<int8_t name="has_name"/>
</class-type>
viewscreen.viewscreen_dungeon_monsterstatusst¶
<class-type type-name="viewscreen_dungeon_monsterstatusst"
inherits-from="viewscreen">
<pointer name="unit" type-name="unit"/>
<int32_t name="inventory_cursor"/>
<int32_t name="body_part_cursor"/>
<stl-vector name="body_part">
<int16_t
refers-to="$$._global.unit.body.body_plan.body_parts[$]"/>
</stl-vector>
<bool name="view_skills"/>
<stl-vector name="inventory" pointer-type="unit_inventory_item"/>
<stl-vector name="spatters" pointer-type="spatter"/>
</class-type>
viewscreen.viewscreen_dungeon_wrestlest¶
<class-type type-name="viewscreen_dungeon_wrestlest"
inherits-from="viewscreen">
<pointer name="player" type-name="unit"/>
<pointer name="target" type-name="unit"/>
<int8_t/>
<int32_t/>
<stl-vector/>
<int32_t/>
<int32_t/>
<stl-vector type-name="int32_t"/>
<stl-vector type-name="int32_t"/>
<compound name="unk1">
<pointer type-name="unit"/>
<int8_t/>
<int8_t/>
<stl-vector name="weapons" pointer-type="item"/>
<stl-vector type-name="int16_t"/>
<stl-vector/>
<stl-vector type-name="int16_t"/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<stl-vector type-name="int16_t"/>
<stl-vector type-name="int16_t"/>
<stl-vector type-name="int16_t"/>
<stl-vector type-name="int16_t"/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
</compound>
<int32_t/>
<int32_t/>
</class-type>
viewscreen.viewscreen_dungeonmodest¶
<class-type type-name="viewscreen_dungeonmodest"
inherits-from="viewscreen">
<int32_t name="x"/>
<int32_t name="y"/>
<int32_t name="z"/>
<int32_t name="announce_y"/>
<int32_t name="announce_idx"/>
<int8_t name="announce_more"/>
</class-type>
viewscreen.viewscreen_dwarfmodest¶
<class-type type-name="viewscreen_dwarfmodest"
inherits-from="viewscreen">
<int8_t name="shown_site_name"/>
<int16_t name="jeweler_mat_count"/>
<stl-vector type-name="int32_t" name="jeweler_cutgem"
index-refers-to="(material-by-id 0 $)"/>
<stl-vector type-name="int32_t" name="jeweler_encrust"
index-refers-to="(material-by-id 0 $)"/>
<stl-vector name="unit_labors_sidemenu">
For sidemenu unit/prefs/labor
<enum type-name="unit_labor" base-type="int32_t"/>
</stl-vector>
<stl-vector name="unit_labors_sidemenu_uplevel">
<enum type-name="unit_labor" base-type="int32_t"/>
</stl-vector>
<int32_t name="unit_labors_sidemenu_uplevel_idx"/>
<int8_t name="sideSubmenu"/>
<int8_t name="keyRepeat"/>
<stl-vector name="trained_animals" pointer-type="unit"/>
<int32_t name="trained_animal_idx"/>
<int32_t name="number_assigned_hunt"/>
<int32_t name="number_assigned_war"/>
</class-type>
viewscreen.viewscreen_entityst¶
<class-type type-name="viewscreen_entityst"
inherits-from="viewscreen">
<pointer name="entity" type-name="historical_entity"/>
<stl-vector/>
<int32_t/>
<stl-vector pointer-type="nemesis_record"
name="important_leader_nemesis"/>
<stl-vector type-name="int32_t"/>
<int32_t name="start_idx"/>
<stl-vector name="agreements" pointer-type="meeting_event"/>
<stl-vector name="agreement_status" type-name="int8_t"/>
<int32_t name="agreement_cursor"/>
<int16_t name="page"/>
</class-type>
viewscreen.viewscreen_export_graphical_mapst¶
<class-type type-name="viewscreen_export_graphical_mapst"
inherits-from="viewscreen">
<int16_t/>
<int16_t/>
<int16_t/>
<int16_t/>
<int32_t name="x_iterator">
0 to map_width-1
</int32_t>
<int32_t name="y_iterator">
0 to map_height-1
</int32_t>
<int32_t name="rgb_buffer">
pointer to allocated buffer
</int32_t>
<int32_t name="map_width">
in world tiles
</int32_t>
<int32_t name="map_height">
in world tiles
</int32_t>
<int32_t name="numtiles_map_width">
in embark tiles
</int32_t>
<int32_t name="numtiles_map_height">
in embark tiles
</int32_t>
<bool name="in_export"/>
<int32_t name="sel_idx"/>
</class-type>
viewscreen.viewscreen_export_regionst¶
<class-type type-name="viewscreen_export_regionst"
inherits-from="viewscreen">
<int8_t/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<int32_t/>
<int32_t/>
<int32_t/>
</class-type>
viewscreen.viewscreen_game_cleanerst¶
<class-type type-name="viewscreen_game_cleanerst"
inherits-from="viewscreen">
<enum base-type="int32_t" name="state">
<enum-item name="CleaningGameObjects"/>
<enum-item name="CleaningStrandedObjects"/>
<enum-item name="CleaningPlayObjects"/>
</enum>
<int8_t/>
</class-type>
viewscreen.viewscreen_image_creatorst¶
<class-type type-name="viewscreen_image_creatorst"
inherits-from="viewscreen">
<stl-string name="title"/>
<stl-vector type-name="int32_t"/>
<int32_t name="category_idx"/>
<enum name="category" base-type="int32_t">
<enum-item name="None" value="-1"/>
<enum-item name="Unk0"/>
<enum-item name="Histfig"/>
<enum-item name="Site"/>
<enum-item name="CivGroup"/>
<enum-item name="Unk4"/>
<enum-item name="ExistingImage"/>
<enum-item name="NewImage"/>
</enum>
<int32_t name="item_idx"/>
<bool name="in_filter"/>
<stl-string name="filter"/>
<stl-vector name="descriptions">
<pointer>
<stl-string name="line"/>
<int32_t/>
</pointer>
</stl-vector>
<stl-vector name="site_info">
<pointer>
<stl-string/>
<stl-string name="name"/>
<stl-string name="trans_name"/>
</pointer>
</stl-vector>
<stl-vector name="civ_info">
<pointer>
<stl-string/>
<stl-string name="name"/>
<stl-string name="trans_name"/>
</pointer>
</stl-vector>
</class-type>
viewscreen.viewscreen_itemst¶
<class-type type-name="viewscreen_itemst" inherits-from="viewscreen">
<pointer name="item" type-name="item"/>
<stl-vector name="entry_ref" pointer-type="general_ref"/>
<stl-vector name="entry_indent" type-name="int16_t"/>
<stl-vector name="unk_34">
<pointer>
NULL
</pointer>
</stl-vector>
<stl-vector name="entry_string" pointer-type="stl-string"/>
<stl-vector name="entry_reaction" type-name="int32_t"/>
<int32_t name="cursor_pos"/>
<bool name="caption_uses"/>
<bool name="caption_contents"/>
</class-type>
viewscreen.viewscreen_jobst¶
<class-type type-name="viewscreen_jobst" inherits-from="viewscreen">
<pointer name="job" type-name="job"/>
</class-type>
viewscreen.viewscreen_joblistst¶
<class-type type-name="viewscreen_joblistst"
inherits-from="viewscreen">
<bool name="allow_zoom"/>
<int32_t name="cursor_pos"/>
<stl-vector name="jobs" pointer-type="job"/>
<stl-vector name="units" pointer-type="unit"/>
</class-type>
viewscreen.viewscreen_jobmanagementst¶
<class-type type-name="viewscreen_jobmanagementst"
inherits-from="viewscreen">
<int32_t name="sel_idx"/>
<bool name="in_max_workshops" since="v0.43.01"/>
</class-type>
viewscreen.viewscreen_justicest¶
<class-type type-name="viewscreen_justicest"
inherits-from="viewscreen">
<int16_t name="jails_needed"/>
<int16_t name="jails_present"/>
<enum base-type="int32_t" name="cur_column">
<enum-item name="Crimes"/>
<enum-item name="Suspects"/>
<enum-item name="ConvictChoices"/>
</enum>
<stl-vector name="convicts" pointer-type="unit"/>
<stl-vector name="cases" pointer-type="crime">
contains recent or cold cases depending on the cold_cases field
</stl-vector>
<int32_t name="sel_idx_current"/>
<int32_t name="sel_idx_cold">
used to save/restore current selection when switching between
recent/cold
</int32_t>
<int32_t name="sel_idx_recent">
used to save/restore current selection when switching between
recent/cold
</int32_t>
<bool name="cold_cases"/>
<int32_t name="count_cold"/>
<int32_t name="count_recent"/>
<int32_t name="cursor_right"/>
<stl-vector name="convictions" pointer-type="crime"/>
<pointer name="punishment" type-name="punishment"/>
<stl-vector name="convict_choices" pointer-type="unit"/>
</class-type>
viewscreen.viewscreen_kitchenpref_page¶
<enum-type type-name="viewscreen_kitchenpref_page"
base-type="int32_t">
<enum-item name="VegetablesFruitLeaves"/>
<enum-item name="Seeds"/>
<enum-item name="Drinks"/>
<enum-item name="MeatFishOther"/>
</enum-type>
viewscreen.viewscreen_kitchenprefst¶
<class-type type-name="viewscreen_kitchenprefst"
inherits-from="viewscreen">
<int32_t name="cursor"/>
<enum base-type="int32_t" name="page"
type-name="viewscreen_kitchenpref_page"/>
<static-array name="item_type" count="4"
index-enum="viewscreen_kitchenpref_page">
<stl-vector>
<enum base-type="int16_t" type-name="item_type"/>
</stl-vector>
</static-array>
<static-array name="item_subtype" count="4"
index-enum="viewscreen_kitchenpref_page">
<stl-vector>
<int16_t refers-to="(item-subtype-target
$$._global.item_type[$$._parent.key][$$._key] $)"/>
</stl-vector>
</static-array>
<static-array name="mat_type" count="4"
index-enum="viewscreen_kitchenpref_page">
<stl-vector>
<int16_t ref-target="material"
aux-value="$$._global.mat_index[$$._key][$._key]"/>
</stl-vector>
</static-array>
<static-array name="mat_index" count="4"
index-enum="viewscreen_kitchenpref_page">
<stl-vector type-name="int32_t"/>
</static-array>
<static-array name="count" count="4"
index-enum="viewscreen_kitchenpref_page">
<stl-vector type-name="int32_t"/>
</static-array>
<static-array name="forbidden" count="4"
index-enum="viewscreen_kitchenpref_page">
<stl-vector type-name="uint8_t">
1 cook, 2 brew
</stl-vector>
</static-array>
<static-array name="possible" count="4"
index-enum="viewscreen_kitchenpref_page">
<stl-vector type-name="uint8_t">
1 cook, 2 brew
</stl-vector>
</static-array>
<static-array name="item_str" count="4"
index-enum="viewscreen_kitchenpref_page">
<stl-vector pointer-type="stl-string"/>
</static-array>
</class-type>
viewscreen.viewscreen_layer_arena_creaturest¶
<class-type type-name="viewscreen_layer_arena_creaturest"
inherits-from="viewscreen_layer">
<int8_t name="unk_1c"/>
<int16_t name="unk_1e"/>
<padding name="unk_20" size="8"/>
<int32_t name="cur_side"/>
<int32_t name="cur_interaction"
refers-to="$global.world.arena_spawn.interactions[$]"/>
</class-type>
viewscreen.assign_trade_status¶
<struct-type type-name="assign_trade_status">
<pointer name="item" type-name="item"/>
<int32_t name="distance"/>
<enum base-type="int8_t" name="status">
<enum-item name="RemoveTrading" value="-2"/>
<enum-item name="RemovePending"/>
<enum-item name="None"/>
<enum-item name="AddPending"/>
<enum-item name="Pending"/>
<enum-item name="Trading"/>
</enum>
<bool name="unk">
mandate?
</bool>
<int32_t name="value"/>
<int32_t name="weight"/>
</struct-type>
viewscreen.viewscreen_layer_assigntradest¶
<class-type type-name="viewscreen_layer_assigntradest"
inherits-from="viewscreen_layer">
<stl-vector name="info" pointer-type="assign_trade_status"/>
<pointer name="depot" type-name="building_tradedepotst"/>
<static-array name="lists" count="63">
<stl-vector type-name="int32_t" refers-to="$$._global.info[$]"/>
</static-array>
<stl-vector name="visible_lists" type-name="int16_t"/>
<bool name="sort_distance"/>
<bool name="pending_on_top"/>
<bool name="filter_mandates"/>
<stl-string name="filter" since="v0.34.10"/>
</class-type>
viewscreen.viewscreen_layer_choose_language_namest¶
<class-type type-name="viewscreen_layer_choose_language_namest"
inherits-from="viewscreen_layer">
<pointer name="entity" type-name="historical_entity"/>
<pointer name="name" type-name="language_name"/>
<int32_t name="unk1a"/>
<int32_t name="unk1b"/>
<int32_t name="unk1c"/>
<compound name="dictionary" type-name="language_word_table"/>
<stl-vector name="list_word" type-name="int32_t"
ref-target="language_word"/>
<stl-vector name="list_part"
index-refers-to="$$._parent.list_word[$].ref-target">
<enum base-type="int32_t" type-name="part_of_speech"/>
</stl-vector>
<stl-string name="selector"/>
</class-type>
viewscreen.viewscreen_layer_currencyst¶
<class-type type-name="viewscreen_layer_currencyst"
inherits-from="viewscreen_layer">
<stl-vector/>
<int32_t/>
<stl-vector/>
</class-type>
viewscreen.viewscreen_layer_export_play_mapst¶
<class-type type-name="viewscreen_layer_export_play_mapst"
inherits-from="viewscreen_layer">
<stl-vector type-name="int8_t"/>
<stl-vector type-name="int16_t"/>
<stl-vector type-name="int16_t"/>
<stl-vector type-name="int16_t"/>
</class-type>
viewscreen.viewscreen_layer_militaryst¶
<class-type type-name="viewscreen_layer_militaryst"
inherits-from="viewscreen_layer">
<compound name="squads">
<stl-vector name="list" pointer-type="squad"/>
<stl-vector name="leader_positions"
pointer-type="entity_position"/>
<stl-vector name="leader_assignments"
pointer-type="entity_position_assignment"/>
<stl-bit-vector name="can_appoint"/>
</compound>
<compound name="positions">
<stl-vector name="assigned" pointer-type="unit"/>
<stl-vector name="skill">
<enum base-type="int16_t" type-name="job_skill"/>
</stl-vector>
<stl-vector name="unk_84" type-name="int32_t"/>
<stl-vector name="candidates" pointer-type="unit"/>
</compound>
<enum name="page">
<enum-item name="Positions"/>
<enum-item name="Alerts"/>
<enum-item name="Equip"/>
<enum-item name="Uniforms"/>
<enum-item name="Supplies"/>
<enum-item name="Ammunition"/>
</enum>
<int32_t name="num_squads"/>
<int32_t name="num_soldiers"/>
<int32_t name="num_active"/>
<compound name="squad_members">
<stl-vector name="profession">
<enum base-type="int16_t" type-name="profession"/>
</stl-vector>
<stl-vector name="count" type-name="int32_t"/>
<stl-vector name="max_count" type-name="int32_t"/>
</compound>
<bool name="in_create_squad"/>
<bool name="in_new_squad"/>
<bool name="unk_e6"/>
<stl-vector name="captain_positions"
pointer-type="entity_position"/>
<pointer name="new_position" type-name="entity_position"/>
<bool name="unk_fc"/>
<bool name="in_rename_alert"/>
<bool name="in_delete_alert"/>
<stl-vector name="alert_squads" pointer-type="squad"/>
<compound name="equip">
<enum name="mode">
<enum-item name="Customize"/>
<enum-item name="Uniform"/>
<enum-item name="Priority"/>
</enum>
<stl-vector name="squads" pointer-type="squad"/>
<stl-vector name="units" pointer-type="unit"/>
<stl-vector name="specific_items" pointer-type="item"/>
<int32_t name="prio_in_move" refers-to="$$._parent.squads[$]"/>
<compound name="assigned">
<stl-vector name="spec" pointer-type="squad_uniform_spec"/>
<stl-vector name="category">
<enum base-type="int16_t" type-name="uniform_category"/>
</stl-vector>
<stl-vector name="index" type-name="int32_t">
spec in category vector
</stl-vector>
</compound>
<stl-vector name="unk_178"/>
<pointer name="edit_spec" type-name="squad_uniform_spec"/>
<stl-vector name="uniforms" pointer-type="entity_uniform"/>
<compound name="uniform">
<stl-vector name="type">
<enum base-type="int16_t" type-name="item_type"/>
</stl-vector>
<stl-vector name="subtype">
<int16_t refers-to="(item-subtype-target
$$._parent._parent.type[$$._key] $)"/>
</stl-vector>
<stl-vector name="category">
<enum base-type="int16_t" type-name="uniform_category"/>
</stl-vector>
<stl-vector name="index" type-name="int16_t"/>
<stl-vector name="info" pointer-type="entity_uniform_item"/>
</compound>
<enum name="edit_mode">
<enum-item name="Armor"/>
<enum-item name="Helm"/>
<enum-item name="Legs"/>
<enum-item name="Gloves"/>
<enum-item name="Boots"/>
<enum-item name="Shield"/>
<enum-item name="Weapon"/>
<enum-item name="Material"/>
<enum-item name="Color"/>
<enum-item name="SpecificArmor"/>
<enum-item name="SpecificHelm"/>
<enum-item name="SpecificLegs"/>
<enum-item name="SpecificGloves"/>
<enum-item name="SpecificBoots"/>
<enum-item name="SpecificShield"/>
<enum-item name="SpecificWeapon"/>
</enum>
<padding name="unk_1ec" size="4"/>
<compound name="add_item">
<stl-vector name="type">
<enum base-type="int16_t" type-name="item_type"/>
</stl-vector>
<stl-vector name="subtype">
<int16_t refers-to="(item-subtype-target
$$._parent._parent.type[$$._key] $)"/>
</stl-vector>
<stl-vector name="indiv_choice"
type-name="uniform_indiv_choice"/>
<stl-bit-vector name="foreign"/>
</compound>
<compound name="material">
<stl-vector name="generic">
<enum base-type="int16_t"
type-name="entity_material_category"/>
</stl-vector>
<compound name="specific" type-name="material_vec_ref"/>
</compound>
<compound name="color">
<stl-vector name="id" type-name="int32_t"
ref-target="descriptor_color"/>
<stl-bit-vector name="dye"/>
</compound>
<bool name="in_name_uniform"/>
</compound>
<compound name="ammo">
<stl-vector name="squads" pointer-type="squad">
null for hunters
</stl-vector>
<bool name="in_add_item"/>
<bool name="in_set_material"/>
<compound name="add_item">
<stl-vector name="type">
<enum base-type="int16_t" type-name="item_type"/>
</stl-vector>
<stl-vector name="subtype">
<int16_t refers-to="(item-subtype-target
$$._parent._parent.type[$$._key] $)"/>
</stl-vector>
<stl-bit-vector name="foreign"/>
</compound>
<compound name="material">
<stl-vector name="generic">
<enum base-type="int16_t"
type-name="entity_material_category"/>
</stl-vector>
<compound name="specific" type-name="material_vec_ref"/>
</compound>
</compound>
<stl-vector name="supplies_squads" pointer-type="squad"/>
</class-type>
viewscreen.viewscreen_layer_musicsoundst¶
<class-type type-name="viewscreen_layer_musicsoundst"
inherits-from="viewscreen_layer"/>
viewscreen.viewscreen_layer_noblelistst¶
<class-type type-name="viewscreen_layer_noblelistst"
inherits-from="viewscreen_layer">
<enum name="mode" base-type="int16_t">
<enum-item name="List"/>
<enum-item name="Appoint"/>
<enum-item name="Settings"/>
</enum>
<stl-vector name="info">
<pointer>
<pointer name="unit" type-name="unit"/>
<pointer name="nemesis" type-name="nemesis_record"/>
<pointer name="unk_8"/>
<pointer name="position" type-name="entity_position"/>
<pointer name="assignment"
type-name="entity_position_assignment"/>
<int32_t name="group" ref-target="historical_entity"/>
<int32_t name="precedence"/>
</pointer>
</stl-vector>
<stl-vector name="candidates">
<pointer>
<pointer name="unit" type-name="unit"/>
<int32_t name="weight"/>
</pointer>
</stl-vector>
<stl-vector name="assignments"
pointer-type="entity_position_assignment"/>
<stl-vector name="histfigs" type-name="int32_t"
ref-target="historical_figure"/>
<stl-vector name="groups" type-name="int32_t"
ref-target="historical_entity"/>
</class-type>
viewscreen.health_view_bits1¶
<bitfield-type type-name="health_view_bits1">
<flag-bit name="bleeding_heavy"/>
<flag-bit name="bleeding"/>
<flag-bit name="pale"/>
<flag-bit name="blood_loss_severe"/>
<flag-bit name="faint"/>
<flag-bit name="blood_loss"/>
<flag-bit name="paralyzed"/>
<flag-bit name="paralyzed_partially"/>
<flag-bit name="sluggish"/>
<flag-bit name="numb_completely"/>
<flag-bit name="numb_partially"/>
<flag-bit name="numb_slightly"/>
<flag-bit name="fever_serious"/>
<flag-bit name="fever_moderate"/>
<flag-bit name="fever_slight"/>
<flag-bit name="pain_extreme"/>
<flag-bit name="pain_moderate"/>
<flag-bit name="pain_slight"/>
<flag-bit name="exhausted"/>
<flag-bit name="overexerted"/>
<flag-bit name="tired"/>
<flag-bit name="stunned"/>
<flag-bit name="dizzy"/>
<flag-bit name="drowning"/>
<flag-bit name="winded"/>
<flag-bit name="nauseous"/>
<flag-bit name="drowsy_very"/>
<flag-bit name="drowsy"/>
<flag-bit name="dehydrated"/>
<flag-bit name="thirsty"/>
<flag-bit name="starving"/>
<flag-bit name="hungry"/>
</bitfield-type>
viewscreen.health_view_bits2¶
<bitfield-type type-name="health_view_bits2">
<flag-bit name="breathe_cant"/>
<flag-bit name="breathe_trouble"/>
<flag-bit name="vision_lost"/>
<flag-bit name="vision_impaired"/>
<flag-bit name="vision_impaired2"/>
<flag-bit name="stand_cant"/>
<flag-bit name="stand_impaired"/>
<flag-bit name="grasp_cant"/>
<flag-bit name="grasp_impaired"/>
<flag-bit name="fly_cant"/>
<flag-bit name="fly_impaired"/>
<flag-bit name="motor_nerve"/>
<flag-bit name="sensory_nerve"/>
<flag-bit name="spilled"/>
<flag-bit name="artery_major"/>
<flag-bit name="artery"/>
<flag-bit name="tendon_torn"/>
<flag-bit name="tendon_strain"/>
<flag-bit name="tendon_bruise"/>
<flag-bit name="ligament_torn"/>
<flag-bit name="ligament_sprain"/>
<flag-bit name="ligament_bruise"/>
<flag-bit name="fracture_compound"/>
<flag-bit name="fracture_overlap"/>
<flag-bit name="need_setting"/>
<flag-bit name="tissue_broken"/>
<flag-bit name="tissue_part_broken"/>
<flag-bit name="damage_heavy"/>
<flag-bit name="damage_moderate"/>
<flag-bit name="damage_light"/>
<flag-bit name="pain_extreme"/>
<flag-bit name="pain_moderate"/>
</bitfield-type>
viewscreen.health_view_bits3¶
<bitfield-type type-name="health_view_bits3">
<flag-bit name="pain_minor"/>
<flag-bit name="swell_extreme"/>
<flag-bit name="swell_medium"/>
<flag-bit name="swell_minor"/>
<flag-bit name="infection"/>
<flag-bit name="rq_diagnosis"/>
<flag-bit name="rq_crutch"/>
<flag-bit name="inoperable_rot"/>
<flag-bit name="rq_cleaning"/>
<flag-bit name="rq_surgery"/>
<flag-bit name="rq_suture"/>
<flag-bit name="rq_setting"/>
<flag-bit name="rq_dressing"/>
<flag-bit name="rq_traction"/>
<flag-bit name="rq_immobilize"/>
</bitfield-type>
viewscreen.viewscreen_layer_overall_healthst¶
<class-type type-name="viewscreen_layer_overall_healthst"
inherits-from="viewscreen_layer">
<int32_t/>
<stl-vector name="unit" pointer-type="unit"/>
<stl-vector name="bits1">
<compound type-name="health_view_bits1"/>
</stl-vector>
<stl-vector name="bits2">
<compound type-name="health_view_bits2"/>
</stl-vector>
<stl-vector name="bits3">
<compound type-name="health_view_bits3"/>
</stl-vector>
<int32_t name="x_cursor_pos"/>
</class-type>
viewscreen.viewscreen_layer_reactionst¶
<class-type type-name="viewscreen_layer_reactionst"
inherits-from="viewscreen_layer">
<int32_t/>
</class-type>
viewscreen.viewscreen_layer_squad_schedulest¶
<class-type type-name="viewscreen_layer_squad_schedulest"
inherits-from="viewscreen_layer">
<stl-vector name="squads" pointer-type="squad"/>
<int8_t name="swapped"/>
<int32_t name="page_month"/>
<int32_t name="cur_alert"/>
<bool name="in_name_cell"/>
<bool name="in_give_order"/>
<bool name="in_edit_order"/>
<pointer name="order_list" type-name="squad_schedule_entry"/>
<int32_t/>
<int32_t name="order_month"/>
<int32_t name="order_type"/>
<stl-bit-vector name="burrows"/>
<int32_t name="patrol_route"/>
<int32_t name="min_soldiers"/>
<stl-bit-vector name="positions"/>
<int32_t name="station_point"/>
<pointer name="copy_item" type-name="squad_schedule_entry"/>
</class-type>
viewscreen.viewscreen_layer_stockpilest¶
<class-type type-name="viewscreen_layer_stockpilest"
inherits-from="viewscreen_layer">
<pointer name="settings" type-name="stockpile_settings"/>
<enum name="cur_group" type-name="stockpile_list"
base-type="int32_t"/>
<enum name="cur_list" type-name="stockpile_list"
base-type="int32_t"/>
<stl-vector name="group_ids">
<enum type-name="stockpile_list" base-type="int32_t"/>
</stl-vector>
<stl-vector name="group_bits">
<compound type-name="stockpile_group_set"/>
</stl-vector>
<stl-vector name="list_ids">
<enum type-name="stockpile_list" base-type="int32_t"/>
</stl-vector>
<stl-vector name="item_names" pointer-type="stl-string"/>
<stl-vector name="item_status" pointer-type="bool"/>
<stl-string name="title"/>
</class-type>
viewscreen.viewscreen_layer_stone_restrictionst¶
<class-type type-name="viewscreen_layer_stone_restrictionst"
inherits-from="viewscreen_layer">
<static-array name="stone_type" count="2">
<stl-vector type-name="int32_t" ref-target="inorganic_raw"/>
</static-array>
<static-array name="stone_economic" count="2">
<stl-vector pointer-type="bool"/>
</static-array>
<int32_t name="type_tab"/>
<int32_t/>
<int32_t/>
<stl-vector name="use_name" pointer-type="stl-string"/>
<stl-vector name="use_id" type-name="int32_t"
ref-target="reaction"/>
</class-type>
viewscreen.viewscreen_layer_unit_actionst¶
<class-type type-name="viewscreen_layer_unit_actionst"
inherits-from="viewscreen_layer">
<pointer name="unit" type-name="unit"/>
<stl-vector name="held_items" pointer-type="item"/>
<stl-vector name="reactions" pointer-type="reaction"/>
<stl-vector/>
<stl-string name="group_name"/>
<stl-vector name="choice_items" pointer-type="item"/>
<stl-vector name="sel_items" pointer-type="item"/>
<stl-vector name="sel_reagents" type-name="int32_t"
refers-to="$$._global.cur_reaction[$]"/>
<pointer name="cur_reaction" type-name="reaction"/>
<int32_t name="reagent" refers-to="$$.cur_reaction.reagents[$]"/>
<int32_t name="reagent_amnt_left"/>
<int32_t/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
</class-type>
viewscreen.viewscreen_layer_unit_healthst¶
<class-type type-name="viewscreen_layer_unit_healthst"
inherits-from="viewscreen_layer">
<int32_t/>
<pointer name="unit" type-name="unit"/>
<int16_t name="page"/>
<stl-string name="title"/>
<static-array name="text" count="4">
<stl-vector pointer-type="stl-string"/>
</static-array>
<static-array name="text_fg" count="4">
<stl-vector type-name="int16_t"/>
</static-array>
<static-array name="text_bg" count="4">
<stl-vector type-name="int16_t"/>
</static-array>
<static-array name="text_bold" count="4">
<stl-vector type-name="int16_t"/>
</static-array>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
</class-type>
viewscreen.viewscreen_layer_unit_relationshipst¶
<class-type type-name="viewscreen_layer_unit_relationshipst"
inherits-from="viewscreen_layer">
<pointer type-name="unit" name="unit"/>
<stl-vector pointer-type="stl-string" name="relation_textline"/>
<stl-vector name="relation_unit_type">
<enum base-type="int16_t" type-name="unit_relationship_type"/>
</stl-vector>
<stl-vector name="relation_histfig_type">
<enum base-type="int16_t" type-name="histfig_relationship_type"/>
</stl-vector>
<stl-vector pointer-type="unit" name="relation_unit"/>
<stl-vector pointer-type="historical_figure" name="relation_hf"/>
<stl-vector type-name="int32_t" name="level"/>
</class-type>
viewscreen.viewscreen_layer_world_gen_paramst¶
<class-type type-name="viewscreen_layer_world_gen_paramst"
inherits-from="viewscreen_layer">
<int32_t/>
<stl-string/>
<stl-vector/>
<compound name="unk1">
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
<int32_t/>
</compound>
</class-type>
viewscreen.viewscreen_layer_world_gen_param_presetst¶
<class-type type-name="viewscreen_layer_world_gen_param_presetst"
inherits-from="viewscreen_layer">
<int32_t/>
<int32_t/>
<stl-string/>
<static-array type-name="int16_t" count="24"/>
<static-array type-name="int8_t" count="24"/>
<int32_t/>
<int16_t/>
<int16_t/>
<int16_t/>
<int16_t/>
</class-type>
viewscreen.viewscreen_legendsst¶
<class-type type-name="viewscreen_legendsst"
inherits-from="viewscreen">
<int32_t/>
<int32_t name="init_step"/>
<int32_t name="init_era"/>
<int32_t/>
<int32_t/>
<int32_t name="init_progress"/>
<stl-vector type-name="int32_t" name="histfigs"
ref-target="historical_figure"/>
<stl-vector type-name="int32_t" name="sites"/>
<stl-vector type-name="int32_t" name="artifacts"/>
<stl-vector type-name="int32_t" name="regions"/>
<stl-vector type-name="int32_t" name="layers"/>
<stl-vector type-name="int32_t" name="entities"/>
<stl-vector type-name="int32_t" name="structures_1"/>
<stl-vector type-name="int32_t" name="structures_2"/>
<stl-vector type-name="int32_t" name="unk_a8"/>
<stl-vector/>
<stl-vector/>
<stl-bit-vector/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<stl-string name="era_name"/>
<enum name="cur_page" base-type="int16_t">
0
<enum-item name="Main"/>
<enum-item name="HistoricalFigures"/>
<enum-item name="Sites"/>
<enum-item name="Artifacts"/>
<enum-item name="Regions"/>
<enum-item name="Civilizations"/>
<enum-item name="Art"/>
<enum-item name="Structures"/>
<enum-item name="Age"/>
<enum-item name="HistoricalMaps"/>
<enum-item name="UndergroundRegions"/>
<enum-item name="Populations"/>
invalid pages fail to render properly but do not crash
</enum>
<int32_t/>
<int32_t name="main_cursor"/>
<stl-vector type-name="int16_t" name="main_row_type"/>
<stl-vector type-name="int32_t" name="main_row_arg1"/>
<stl-vector type-name="int32_t" name="main_row_arg2"/>
<stl-vector type-name="int32_t" name="main_row_arg3"/>
<int32_t name="sub_cursor"/>
<int8_t name="important_events_only"/>
<stl-vector type-name="pointer"/>
<int16_t name="map_x"/>
<int16_t name="map_y"/>
<int16_t name="hide_territories"/>
<int16_t name="civ_site_mode"/>
<int16_t/>
<stl-string name="filter_text"/>
<int8_t name="filter_editing"/>
<stl-vector type-name="int32_t">
index into histfigs
</stl-vector>
<stl-vector type-name="int32_t">
index into sites
</stl-vector>
<stl-vector type-name="int32_t">
index into artifacts
</stl-vector>
<stl-vector type-name="int32_t">
index into regions
</stl-vector>
<stl-vector type-name="int32_t">
index into layers
</stl-vector>
<stl-vector type-name="int32_t">
index into unk_a8
</stl-vector>
<stl-vector type-name="int32_t">
index into entities
</stl-vector>
<stl-vector type-name="int32_t">
index into structures
</stl-vector>
</class-type>
viewscreen.viewscreen_locationsst¶
<class-type type-name="viewscreen_locationsst"
inherits-from="viewscreen">
<stl-vector name="locations" pointer-type="abstract_building"/>
<stl-vector name="dance_floor_x" type-name="int32_t"/>
<stl-vector name="dance_floor_y" type-name="int32_t"/>
<stl-vector type-name="int32_t"/>
<int32_t name="location_idx"/>
<stl-vector name="occupations" pointer-type="occupation"/>
<int32_t name="occupation_idx"/>
<stl-vector name="units" pointer-type="unit"/>
<int32_t name="unit_idx">
uninitialized
</int32_t>
<enum base-type="int32_t" name="in_edit">
<enum-item name="None"/>
<enum-item name="Goblets"/>
<enum-item name="Instruments"/>
<enum-item name="WritingCopies"/>
<enum-item name="WritingMaterial"/>
</enum>
<int32_t/>
<enum base-type="int32_t" name="menu">
<enum-item name="Locations"/>
<enum-item name="Occupations"/>
<enum-item name="AssignOccupation"/>
</enum>
</class-type>
viewscreen.loadgame_save_info¶
<struct-type type-name="loadgame_save_info">
<static-array name="save_info" type-name="int32_t" count="38">
all of the next_id globals
</static-array>
<enum base-type="int16_t" name="game_type" type-name="game_type">
only 0 (fort) 1 (adv) 3(reclaim) are valid
</enum>
<stl-string name="fort_name"/>
<stl-string name="world_name"/>
<int32_t name="year"/>
<stl-string name="folder_name"/>
</struct-type>
viewscreen.matgloss_list¶
<struct-type type-name="matgloss_list">
<stl-vector/>
<stl-vector name="generated_inorganics"/>
<stl-vector name="generated_plants"/>
<stl-vector name="generated_items"/>
<stl-vector name="generated_creatures"/>
<stl-vector name="generated_entities"/>
<stl-vector name="generated_interactions"/>
<stl-vector name="generated_languages"/>
<stl-vector name="inorganics" pointer-type="stl-string"/>
<stl-vector name="plants" pointer-type="stl-string"/>
<stl-vector name="bodies" pointer-type="stl-string"/>
<stl-vector name="bodyglosses" pointer-type="stl-string"/>
<stl-vector name="creatures" pointer-type="stl-string"/>
<stl-vector name="items" pointer-type="stl-string"/>
<stl-vector name="buildings" pointer-type="stl-string"/>
<stl-vector name="entities" pointer-type="stl-string"/>
<stl-vector name="words" pointer-type="stl-string"/>
<stl-vector name="symbols" pointer-type="stl-string"/>
<stl-vector name="translations" pointer-type="stl-string"/>
<stl-vector name="colors" pointer-type="stl-string"/>
<stl-vector name="shapes" pointer-type="stl-string"/>
<stl-vector name="patterns" pointer-type="stl-string"/>
<stl-vector name="reactions" pointer-type="stl-string"/>
<stl-vector name="material_templates" pointer-type="stl-string"/>
<stl-vector name="tissue_templates" pointer-type="stl-string"/>
<stl-vector name="body_detail_plans" pointer-type="stl-string"/>
<stl-vector name="creature_variations" pointer-type="stl-string"/>
<stl-vector name="interactions" pointer-type="stl-string"/>
</struct-type>
viewscreen.viewscreen_loadgamest¶
<class-type type-name="viewscreen_loadgamest"
inherits-from="viewscreen">
<int32_t name="cur_step"/>
<int32_t name="unk_v40_1b" since="v0.40.01"/>
<int8_t name="loading"/>
<int32_t name="sel_idx"/>
<stl-vector name="saves" pointer-type="loadgame_save_info"/>
<compound type-name="file_compressorst" name="compressor"/>
<compound type-name="matgloss_list" name="glosses"/>
<int32_t name="unk_v40_2"/>
<compound name="cur_save" type-name="loadgame_save_info"/>
</class-type>
viewscreen.viewscreen_meetingst¶
<class-type type-name="viewscreen_meetingst"
inherits-from="viewscreen">
<pointer type-name="dipscript_popup" name="dipscript_popup"/>
<pointer type-name="activity_info" name="activity"/>
<pointer type-name="unit" name="holder"/>
</class-type>
viewscreen.viewscreen_movieplayerst¶
<class-type type-name="viewscreen_movieplayerst"
inherits-from="viewscreen">
<int8_t name="saving"/>
<int8_t name="loading"/>
<int8_t name="editing"/>
<int8_t name="text_mode"/>
<uint8_t name="editing_char"/>
<int32_t name="editing_copy_from"/>
<int16_t name="editing_screenf"/>
<int16_t name="editing_screenb"/>
<int16_t name="editing_screenbright"/>
<int32_t name="editing_selected_sound"/>
<int8_t name="editing_menu"/>
<stl-string name="savename"/>
<stl-string name="force_file"/>
<int8_t name="is_playing"/>
<int8_t name="is_forced_play"/>
<int8_t name="quit_if_no_play"/>
<int32_t name="maxmoviepos"/>
<int32_t name="end_frame_pos"/>
<int32_t name="selfile"/>
<stl-vector name="filelist" type-name="ptr-string"/>
</class-type>
viewscreen.viewscreen_new_regionst¶
<class-type type-name="viewscreen_new_regionst"
inherits-from="viewscreen">
<stl-vector name="worldgen_presets"/>
<int8_t name="unk_2"/>
<int8_t name="in_worldgen"/>
<int32_t name="cursor_paramset"/>
<stl-string name="random_seed"/>
<int8_t name="editing_randseed"/>
<int8_t name="editing_customname"/>
<int8_t name="editing_title"/>
<int8_t name="popup_deleteset"/>
<int8_t name="popup_changedimensions"/>
<int8_t name="unk_11"/>
<uint16_t name="custom_size_x"/>
<uint16_t name="custom_size_y"/>
<int8_t name="popup_abort"/>
<int8_t name="popup_goon"/>
<int8_t name="unsaved_changes"/>
<int8_t name="simple_mode">
0=advanced params, 1=create new world
</int8_t>
<int8_t name="unk_20"/>
<int8_t name="unk_21"/>
<int16_t name="cursor_line"/>
<int32_t name="world_size"/>
<int32_t name="history"/>
<int32_t name="number_civs"/>
<int32_t name="number_sites"/>
<int32_t name="number_beasts"/>
<int32_t name="savagery"/>
<int32_t name="mineral_occurence"/>
<int8_t name="worldgen_paused"/>
<int8_t name="worldgen_rejected"/>
<stl-vector name="unk_32" pointer-type="stl-string">
rejection related
</stl-vector>
<stl-vector name="welcome_msg" pointer-type="stl-string">
fullscreen popup
</stl-vector>
<stl-string name="unk_98"/>
<int8_t name="unk_b4"/>
<int32_t name="unk_b8"/>
<int32_t name="unk_bc"/>
</class-type>
viewscreen.viewscreen_noblest¶
<class-type type-name="viewscreen_noblest" inherits-from="viewscreen">
<int32_t name="become_capital_offerings"/>
</class-type>
viewscreen.viewscreen_optionst¶
<class-type type-name="viewscreen_optionst"
inherits-from="viewscreen">
<int8_t name="msg_quit"/>
<int8_t name="in_retire_adv"/>
<int8_t name="msg_peasant"/>
<int8_t name="in_retire_dwf_abandon_adv">
1 when retiring a fortress or abandoning an adventurer
</int8_t>
<int8_t name="in_abandon_dwf"/>
<int8_t name="ending_game"/>
<int32_t name="sel_idx"/>
<stl-vector name="options">
<enum base-type="int32_t" name="options">
<enum-item name="Return"/>
<enum-item name="Save"/>
<enum-item name="KeyBindings"/>
<enum-item name="ExportImage"/>
<enum-item name="MusicSound"/>
<enum-item name="AbortRetire"/>
<enum-item name="Abandon"/>
</enum>
</stl-vector>
</class-type>
viewscreen.viewscreen_overallstatusst¶
<class-type type-name="viewscreen_overallstatusst"
inherits-from="viewscreen">
<stl-vector name="visible_pages">
<int16_t/>
</stl-vector>
<int32_t name="page_cursor"/>
</class-type>
viewscreen.viewscreen_petitionsst¶
<class-type type-name="viewscreen_petitionsst"
inherits-from="viewscreen">
<int8_t name="can_manage"/>
<stl-vector name="list" pointer-type="agreement"/>
<int32_t name="cursor"/>
</class-type>
viewscreen.viewscreen_petst¶
<class-type type-name="viewscreen_petst" inherits-from="viewscreen">
<int32_t name="cursor"/>
<stl-vector name="animal">
<compound is-union="true">
<pointer name="unit" type-name="unit"/>
<pointer name="item" type-name="item"/>
</compound>
</stl-vector>
<stl-vector name="is_vermin" type-name="bool"/>
<stl-vector name="is_tame" type-name="bool"/>
<stl-vector name="is_adopting" type-name="bool"/>
<enum name="mode">
<enum-item name="List"/>
<enum-item name="TrainingKnowledge"/>
<enum-item name="SelectTrainer"/>
</enum>
<int32_t name="knowledge_page"/>
<stl-vector name="known" type-name="int32_t"
ref-target="creature_raw"/>
<int32_t name="trainer_cursor"/>
<stl-vector name="trainer_unit" pointer-type="unit"/>
<stl-vector name="trainer_mode">
<enum base-type="int32_t">
<enum-item name="Any"/>
<enum-item name="AnyUnassigned"/>
<enum-item name="None"/>
<enum-item name="Unit"/>
</enum>
</stl-vector>
</class-type>
viewscreen.viewscreen_pricest¶
<class-type type-name="viewscreen_pricest" inherits-from="viewscreen">
<int16_t/>
<int32_t/>
</class-type>
viewscreen.viewscreen_reportlistst¶
<class-type type-name="viewscreen_reportlistst"
inherits-from="viewscreen">
<stl-vector name="units" pointer-type="unit"/>
<stl-vector name="types">
<enum base-type="int16_t" type-name="unit_report_type"/>
</stl-vector>
<stl-vector name="last_id" type-name="int32_t" ref-target="report"/>
<int32_t name="cursor"/>
</class-type>
viewscreen.viewscreen_requestagreementst¶
<class-type type-name="viewscreen_requestagreementst"
inherits-from="viewscreen">
<pointer type-name="entity_buy_prices" name="requests"/>
<int32_t ref-target="historical_entity" name="civ_id"/>
<int32_t name="cursor"/>
<static-string size="256" name="title"/>
<pointer type-name="historical_entity" name="civ"/>
</class-type>
viewscreen.viewscreen_savegamest¶
<class-type type-name="viewscreen_savegamest"
inherits-from="viewscreen">
<stl-string/>
<int32_t name="cur_step"/>
<int32_t name="unk_v40_1b" since="v0.40.01"/>
<compound type-name="file_compressorst" name="compressor"/>
</class-type>
viewscreen.viewscreen_selectitemst¶
<class-type type-name="viewscreen_selectitemst"
inherits-from="viewscreen">
<pointer name="p_item_type" type-name="int16_t"/>
<pointer name="p_item_subtype" type-name="int16_t"/>
<pointer name="p_mattype" type-name="int16_t"/>
<pointer name="p_matindex" type-name="int32_t"/>
<pointer name="choice" type-name="embark_item_choice"/>
<pointer name="screen" type-name="viewscreen_setupdwarfgamest"/>
<static-array name="page_base" count="107"
index-enum="entity_sell_category">
<stl-vector type-name="int32_t"/>
</static-array>
<static-string name="title" size="256"/>
<static-string size="256"/>
<static-string name="filter" size="256"/>
<int32_t name="right_pos"/>
<int32_t name="right_page_base"/>
<bool name="right_list"/>
<int32_t name="sel_category" refers-to="$$._parent.categories[$]"/>
<stl-vector name="categories">
<enum base-type="int16_t" type-name="entity_sell_category"/>
</stl-vector>
</class-type>
viewscreen.adventurer_attribute_level¶
<enum-type type-name="adventurer_attribute_level" base-type="int32_t">
<enum-item name="VeryLow"/>
<enum-item name="Low"/>
<enum-item name="BelowAverage"/>
<enum-item name="Average"/>
<enum-item name="AboveAverage"/>
<enum-item name="High"/>
<enum-item name="Superior"/>
</enum-type>
viewscreen.viewscreen_setupadventurest¶
<class-type type-name="viewscreen_setupadventurest"
inherits-from="viewscreen">
<enum name="page" base-type="int32_t">
<enum-item name="ChooseRace"/>
<enum-item name="ChooseAnimalRace"/>
<enum-item name="Unk2"/>
<enum-item name="ChooseCiv"/>
<enum-item name="Skills"/>
<enum-item name="PhysicalTraits"/>
<enum-item name="MentalTraits"/>
<enum-item name="Background"/>
</enum>
<stl-vector name="unk_vec1" since="v0.42.01"/>
<int32_t name='index_col1'/> cursor position <int32_t
name='index_skills' refers-to='$$._parent.skill_list[$]'/>
<int32_t name='skill_points_remaining'/>
<compound name="adventurer">
<compound type-name="language_name" name="name"/>
<int16_t name="race" ref-target="creature_raw"/>
<int16_t name="caste" ref-target="caste_raw" aux-value="$$.race"/>
<static-array type-name="int32_t" count="135"
index-enum="job_skill" name="skills"/>
<int32_t name="entity" ref-target="historical_entity"/>
<int16_t name="histfig" refers-to="$global.world.nemesis.all[$]"/>
<int16_t name="unk_282"/>
<int32_t name="unk_284"/>
<int32_t name="unk_288"/>
<int16_t name="unk_28c"/>
<int16_t name="unk_28e"/>
<int32_t name="unk_290"/>
<int32_t name="unk_294"/>
<int16_t name="unk_298"/>
<int16_t name="unk_29a"/>
<static-array type-name="adventurer_attribute_level" count="19"
name="attributes"/>
<enum base-type="int16_t" name="status">
<enum-item name="Peasant"/>
<enum-item name="Hero"/>
<enum-item name="Demigod"/>
</enum>
</compound>
<int32_t name="unk_v40_1a" init-value="-1" since="v0.40.01"/>
<int32_t name="site_id" ref-target="world_site" since="v0.40.01"/>
<int32_t name="deity_id" ref-target="historical_figure"
since="v0.40.01"/>
<int32_t name="belief_strength" since="v0.40.01"/>
<int32_t name="unk_1"/>
<int16_t name="unk_2"/>
<int16_t name="unk_3"/>
<int32_t name="unk_4"/>
<static-array name="unk_5" count="6">
<compound>
<int32_t name="unk_0"/>
<int32_t name="unk_1"/>
<int32_t name="unk_2"/>
<int32_t name="unk_3"/>
<int32_t name="unk_4"/>
<int32_t name="unk_5"/>
<int32_t name="unk_6"/>
</compound>
</static-array>
<int32_t name="unk_6"/>
<stl-vector name="unk_7" type-name="int32_t"/>
<stl-vector name="unk_8" type-name="int32_t"/>
<int32_t name="unk_9"/>
<stl-vector name="unk_10" type-name="int32_t"/>
<stl-vector name="unk_11" type-name="int32_t"/>
<stl-vector name="unk_12" type-name="int32_t"/>
<stl-vector name="unk_13" type-name="int32_t"/>
<stl-vector name="unk_14" type-name="int16_t"/>
<static-array name="unk_15" count="2">
<compound>
<pointer name="unk_15_a"/>
<int16_t name="unk_15_b"/>
</compound>
</static-array>
<stl-vector name="unk_16" type-name="int32_t"/>
<int32_t name="unk_17"/>
<int32_t name="unk_18"/>
<int32_t name="unk_19"/>
<int32_t name="unk_20"/>
<int32_t name="unk_21"/>
<int32_t name="unk_22"/>
<stl-vector name="unk_23_a"/>
<stl-vector name="unk_23_b"/>
<stl-vector name="unk_23_c"/>
<stl-vector name="unk_23_d"/>
<int32_t name="unk_23_e"/>
<stl-vector name="unk_23_f"/>
<static-array name="unk_26_a" type-name="int16_t" count="50"/>
<static-array name="unk_26_b" type-name="int32_t" count="2"/>
<stl-vector name="unk_26_c"/>
<stl-vector name="unk_26_d"/>
<static-array name="unk_26_e" type-name="int32_t" count="5"/>
<stl-vector name="needs"/>
<int32_t name="unk_26_g"/>
<pointer name="unk_26_h"/>
<static-array name="unk_26_i" type-name="int32_t" count="2"/>
<static-array name="unk_26_j" type-name="int32_t" count="2"/>
<int8_t name="unk_26_k"/>
<stl-vector name="race_ids" type-name="int32_t"
ref-target="creature_raw"/>
<stl-vector name="highlighted_entity_ids" type-name="int32_t"
ref-target="historical_entity"/>
<int32_t name="race_idx"/>
<stl-vector name="wild_creature_ids" type-name="int32_t"
ref-target="creature_raw"/>
<int32_t name="wild_creature_idx"/>
<stl-vector name="unk_28_d"/>
<int32_t name="unk_28_e"/>
<stl-vector name="home_entity_ids" type-name="int32_t"
ref-target="historical_entity"/>
<int32_t name="home_entity_idx"/>
<enum base-type="int8_t" name="sel_trait_column">
<enum-item name="SkillsColumn"/>
<enum-item name="AttributesColumn"/>
</enum>
<int32_t name="attribute_idx"/>
<int32_t name="attribute_points_remaining"/>
<stl-vector name="skill_list">
<enum base-type="int16_t" type-name="job_skill"/>
</stl-vector>
<int32_t name="skill_idx"/>
<int32_t name="skill_points_remaining"/>
<int8_t name="unk_31"/>
<pointer name="unk_32"/>
<stl-vector name="background_lines" pointer-type="stl-string"/>
<stl-vector name="sites" pointer-type="world_site"/>
<stl-vector name="background_type">
<enum base-type="int32_t">
<enum-item name="LocallyImportant"/>
<enum-item name="Peasant"/>
</enum>
</stl-vector>
<int32_t name="background_idx"/>
<stl-vector name="unk_35_a" type-name="int32_t"/>
<stl-vector name="description_lines" pointer-type="stl-string"/>
<int32_t name="thoughts_pos"/>
<stl-vector name="thoughts_lines_1" pointer-type="stl-string"/>
<stl-vector name="thoughts_lines_2" pointer-type="stl-string"/>
<stl-vector name="thoughts_lines_3" pointer-type="stl-string"/>
<bool name="in_customize_values">
only valid in page MentalTraits
</bool>
<int32_t name="values_pos"/>
<static-array name="unk_39_a" type-name="int32_t" count="25"/>
<static-array name="unk_39_b" type-name="int16_t" count="50"/>
<static-array name="values_cultural_defaults" type-name="int32_t"
count="33"/>
<stl-vector type-name='int16_t' name='race_list'
ref-target='creature_raw'/> <stl-vector type-name='int32_t'
name='entity_list' ref-target='historical_entity'/> <stl-vector
type-name='int16_t' name='nemesis_list'
ref-target='nemesis_record'/> <stl-vector name='skill_list'>
<enum base-type='int16_t' type-name='job_skill'/> </stl-vector>
<int8_t name='focus_column'/> 0 = skill, 1 = attr <int32_t
name='attribute_points_remaining'/> <int32_t
name='index_attributes'/> cursor index in the attributes list
</class-type>
viewscreen.embark_item_choice¶
<struct-type type-name="embark_item_choice">
<static-array name="list" count="107"
index-enum="entity_sell_category">
<stl-vector>
<pointer>
<enum base-type="int16_t" name="item_type"
type-name="item_type"/>
<int16_t name="item_subtype" refers-to="(item-subtype-target
$$._parent.item_type $)"/>
<int16_t name="mattype" ref-target="material"
aux-value="$$.matindex"/>
<int32_t name="matindex"/>
<int8_t name="unk_c">
1 if new, -1 if added
</int8_t>
</pointer>
</stl-vector>
</static-array>
</struct-type>
viewscreen.viewscreen_setupdwarfgamest¶
<class-type type-name="viewscreen_setupdwarfgamest"
inherits-from="viewscreen">
<static-string size="256" name="title"/>
<stl-vector name="dwarf_info">
<pointer>
<compound name="name" type-name="language_name"/>
<padding name="unk_6c" size="4"/>
<static-array name="skills" count="135" type-name="int32_t"
index-enum="job_skill"/>
<int32_t name="unk_244"/>
<int16_t name="unk_248"/>
<padding name="unk_24a" size="2"/>
<padding name="unk_24c" size="8"/>
<int16_t name="levels_remaining"/>
<padding name="unk_256" size="2"/>
<static-array name="unk_258" count="19">
<int32_t/>
Value is 0x0
</static-array>
<int16_t name="unk_2a4"/>
<padding name="unk_2a6" size="2"/>
<int32_t name="unk_2a8"/>
<int32_t name="unk_2ac"/>
<int32_t name="unk_2b0"/>
<padding name="unk_2b4" size="4"/>
</pointer>
</stl-vector>
<stl-vector name="embark_skills">
<enum base-type="int16_t" type-name="job_skill"/>
</stl-vector>
<stl-vector name="reclaim_professions" type-name="profession"/>
<enum base-type="int32_t" name="mode">
<enum-item name="Dwarves"/>
<enum-item name="Items"/>
</enum>
<int32_t name="dwarf_cursor"/>
<int32_t name="dwarf_page_idx"/>
<int32_t name="item_cursor"/>
<int32_t name="skill_cursor"
refers-to="$$._parent.embark_skills[$]"/>
<int32_t name="animal_cursor"/>
<int32_t name="dwarf_column"/>
<int32_t name="supply_column"/>
<int32_t name="display_row"/>
<int8_t name="show_play_now"/>
<stl-vector name="choice_types">
<enum base-type="int8_t" name="choice_types">
<enum-item name="PlayNow"/>
<enum-item name="Prepare"/>
<enum-item name="Profile"/>
</enum>
</stl-vector>
<stl-vector name="choices" type-name="int32_t"/>
<int32_t name="choice"/>
<stl-string name="profile_name"/>
<stl-vector name="problems" pointer-type="stl-string"/>
<int32_t/>
<int8_t name="in_problems"/>
<int8_t name="in_save_profile"/>
<int8_t name="profile_name_conflict"/>
<compound name="item_choice" type-name="embark_item_choice"/>
<compound name="animals">
<stl-vector name="race" type-name="int32_t"
ref-target="creature_raw"
index-refers-to="$$._parent.caste[$].ref-target"/>
<stl-vector name="caste" type-name="int16_t"
ref-target="caste_raw" aux-value="$$._parent.race[$._key]"/>
<stl-vector name="profession"
index-refers-to="$$._parent.caste[$].ref-target">
<enum base-type="int16_t" type-name="profession"/>
</stl-vector>
<stl-vector name="count" type-name="int16_t"
index-refers-to="$$._parent.caste[$].ref-target"/>
</compound>
<compound name="fort_name" type-name="language_name"/>
<compound name="group_name" type-name="language_name"/>
<int8_t/>
<compound name="location" type-name="embark_location"/>
<stl-vector name="units" pointer-type="unit"/>
<stl-vector name="items" pointer-type="item"/>
<int32_t/>
<int32_t name="points_remaining"/>
<enum base-type="int16_t" name="add_item_type"
type-name="item_type"/>
<int16_t name="add_item_subtype" refers-to="(item-subtype-target
$$._parent.add_item_type $)"/>
<int16_t name="add_mattype" ref-target="material"
aux-value="$$.add_matindex"/>
<int32_t name="add_matindex"/>
<int32_t name="adding_item"/>
</class-type>
viewscreen.viewscreen_storesst¶
<class-type type-name="viewscreen_storesst"
inherits-from="viewscreen">
<static-string name="title" size="256"/>
<int32_t name="category_cursor"/>
<int32_t name="item_cursor"/>
<int16_t name="in_right_list"/>
<int16_t name="in_group_mode"/>
<stl-vector name="category_total" type-name="int32_t"
index-enum="item_type"/>
<stl-vector name="category_busy" type-name="int32_t"
index-enum="item_type"/>
<stl-vector name="items" pointer-type="item"/>
<stl-vector name="group_item_type">
<enum base-type="int16_t" type-name="item_type"/>
</stl-vector>
<stl-vector name="group_item_subtype">
<int16_t refers-to="(item-subtype-target
$$._global.group_item_type[$$._key] $)"/>
</stl-vector>
<stl-vector name="group_mat_type">
<int16_t ref-target="material"
aux-value="$$._global.group_mat_index[$._key]"/>
</stl-vector>
<stl-vector name="group_mat_index" type-name="int16_t"/>
<stl-vector name="group_count" type-name="int32_t"/>
<stl-vector name="category_order">
<enum base-type="int16_t" type-name="item_type"/>
</stl-vector>
<bool name="can_zoom"/>
</class-type>
viewscreen.viewscreen_textviewerst¶
<class-type type-name="viewscreen_textviewerst"
inherits-from="viewscreen">
<stl-string name="title"/>
<stl-string name="title_colors"/>
<stl-vector name="src_text" pointer-type="stl-string"/>
<stl-string name="outvar_type"/>
<stl-string name="outvar_name"/>
<compound name="meeting_context" type-name="meeting_context"/>
<stl-string name="help_filename">
relative to data/help
</stl-string>
<stl-string name="page_filename">
relative to root
</stl-string>
<stl-vector name="formatted_text">
<pointer>
<ptr-string name="text"/>
<ptr-string name="format"/>
<bitfield base-type="uint16_t" name="flags">
<flag-bit name="hyperlink"/>
<flag-bit name="no_newline"/>
</bitfield>
<int32_t name="pause_depth"/>
<int32_t name="return_val"/>
<int32_t name="indent"/>
</pointer>
</stl-vector>
<stl-vector name="hyperlinks" pointer-type="static-string">
link targets, same length as text_display
</stl-vector>
<int8_t name="logged_error"/>
<int32_t name="scroll_pos">
vertical scrollbar position
</int32_t>
<int32_t name="cursor_line">
on hyperlink lines
</int32_t>
<int32_t name="pause_depth"/>
</class-type>
viewscreen.viewscreen_titlest¶
<class-type type-name="viewscreen_titlest" inherits-from="viewscreen">
<static-string name="str_histories" size="256"/>
<static-string name="menu_items" size="256"/>
<enum base-type="int16_t" name="sel_subpage">
<enum-item name="None"/>
<enum-item name="StartSelectWorld"/>
<enum-item name="StartSelectMode"/>
<enum-item name="Arena"/>
<enum-item name="About"/>
</enum>
<int32_t name="sel_menu_line"/>
<int32_t name="sel_submenu_line"/>
<int8_t name="loading"/>
<stl-vector name="menu_line_id">
<enum base-type="int32_t" name="menu_line_id">
<enum-item name="Continue"/>
<enum-item name="Start"/>
<enum-item name="NewWorld"/>
<enum-item name="AdvancedWorld"/>
<enum-item name="TestingArena"/>
<enum-item name="AboutDF"/>
<enum-item name="Quit"/>
</enum>
</stl-vector>
<stl-vector type-name="int32_t" name="submenu_line_id"/>
<stl-vector pointer-type="stl-string" name="submenu_line_text"/>
<stl-vector name="start_savegames">
<pointer>
<compound name="world_name" type-name="language_name"/>
<stl-string name="world_name_str"/>
<static-array name="unk1" type-name="int8_t" count="15"/>
<static-array name="unk2" type-name="int32_t" count="34"/>
<stl-string name="save_dir"/>
</pointer>
</stl-vector>
<stl-vector pointer-type="stl-string" name="arena_savegames"/>
<stl-string name="str_slaves"/>
<stl-string name="str_chapter"/>
<stl-string name="str_copyright"/>
<stl-string name="str_version"/>
<stl-string name="str_warning"/>
<stl-string name="str_programmed"/>
<stl-string name="str_designed"/>
<stl-string name="str_visit"/>
<stl-string name="str_site"/>
<stl-string name="arena_raw_folder"/>
<int32_t name="unk_388">
unset until loading arena
</int32_t>
<int8_t name="unk_38c"/>
<int32_t name="unk_390">
unset until loading arena
</int32_t>
<int8_t name="unk_394"/>
<int32_t name="unk_398">
unset
</int32_t>
<int8_t name="unk_39c"/>
<int32_t name="unk_3a0">
unset
</int32_t>
</class-type>
viewscreen.viewscreen_topicmeetingst¶
<class-type type-name="viewscreen_topicmeetingst"
inherits-from="viewscreen">
<pointer name="popup" type-name="dipscript_popup"/>
<pointer name="meeting" type-name="meeting_diplomat_info"/>
<stl-vector name="text" pointer-type="stl-string"/>
<int32_t name="scroll_pos"/>
</class-type>
viewscreen.viewscreen_topicmeeting_fill_land_holder_positionsst¶
<class-type
type-name="viewscreen_topicmeeting_fill_land_holder_positionsst"
inherits-from="viewscreen">
<static-string size="256" name="title"/>
<pointer name="popup" type-name="dipscript_popup"/>
<pointer name="meeting" type-name="meeting_diplomat_info"/>
<pointer name="entity_diplomat" type-name="historical_entity"/>
<pointer name="entity_fortress" type-name="historical_entity"/>
<stl-vector name="position_ids" type-name="int32_t"
ref-target="entity_position_raw"/>
<stl-vector name="selected_histfig_ids" type-name="int32_t"
ref-target="historical_figure"/>
<stl-vector name="candidate_histfig_ids" type-name="int32_t"
ref-target="historical_figure"/>
<int32_t name="position_cursor"/>
<int32_t name="cursor"/>
<int32_t/>
</class-type>
viewscreen.viewscreen_topicmeeting_takerequestsst¶
<class-type type-name="viewscreen_topicmeeting_takerequestsst"
inherits-from="viewscreen">
<static-string size="256" name="title"/>
<pointer name="popup" type-name="dipscript_popup"/>
<pointer name="meeting" type-name="meeting_diplomat_info"/>
<stl-vector name="type_categories"
type-name="entity_sell_category"/>
<int32_t name="type_idx"/>
<int32_t name="good_idx"/>
</class-type>
viewscreen.viewscreen_tradeagreementst¶
<class-type type-name="viewscreen_tradeagreementst"
inherits-from="viewscreen">
<pointer type-name="entity_sell_prices" name="requests"/>
<int32_t ref-target="historical_entity" name="civ_id"/>
<stl-vector type-name="int16_t"/>
<int32_t name="type_idx"/>
<int32_t name="good_idx"/>
<static-string size="256" name="title"/>
<pointer type-name="historical_entity" name="civ"/>
</class-type>
viewscreen.viewscreen_tradegoodsst¶
<class-type type-name="viewscreen_tradegoodsst"
inherits-from="viewscreen">
<static-string name="title" size="256"/>
<stl-string name="merchant_name"/>
<stl-string name="merchant_entity"/>
<pointer name="depot" type-name="building_tradedepotst"/>
<pointer name="caravan" type-name="caravan_state"/>
<pointer name="entity" type-name="historical_entity"/>
<bool name="is_unloading"/>
<bool name="has_traders"/>
<pointer name="trader" type-name="unit"/>
<pointer name="broker" type-name="unit"/>
<stl-vector name="trader_items" pointer-type="item"/>
<stl-vector name="broker_items" pointer-type="item"/>
<stl-vector name="trader_selected" type-name="bool"/>
<stl-vector name="broker_selected" type-name="bool"/>
<stl-vector name="trader_count" type-name="int32_t"/>
<stl-vector name="broker_count" type-name="int32_t"/>
<int32_t name="trader_cursor"/>
<int32_t name="broker_cursor"/>
<bool name="in_right_pane"/>
<int16_t name="trade_reply"/>
<int16_t/>
<int32_t/>
<int8_t name="has_offer"/>
<stl-vector name="counteroffer" pointer-type="item"/>
<int8_t name="in_edit_count"/>
<stl-string name="edit_count"/>
</class-type>
viewscreen.viewscreen_tradelistst¶
<class-type type-name="viewscreen_tradelistst"
inherits-from="viewscreen">
<int32_t name="unk_10"/>
<pointer name="depot" type-name="building_tradedepotst"/>
<stl-vector name="caravans" pointer-type="caravan_state"/>
</class-type>
viewscreen.viewscreen_treasurelistst¶
<class-type type-name="viewscreen_treasurelistst"
inherits-from="viewscreen">
list artifacts in fort mode
<int32_t name="sel_idx"/>
</class-type>
viewscreen.viewscreen_unitst¶
<class-type type-name="viewscreen_unitst" inherits-from="viewscreen">
<pointer name="unit" type-name="unit"/>
<int32_t/>
<int32_t/>
<int32_t/>
<int8_t/>
</class-type>
viewscreen.viewscreen_unitlist_page¶
<enum-type type-name="viewscreen_unitlist_page" base-type="int32_t">
<enum-item name="Citizens"/>
<enum-item name="Livestock"/>
<enum-item name="Others"/>
<enum-item name="Dead"/>
</enum-type>
viewscreen.viewscreen_unitlistst¶
<class-type type-name="viewscreen_unitlistst"
inherits-from="viewscreen">
<bool name="allow_zoom"/>
<enum base-type="int32_t" name="page"
type-name="viewscreen_unitlist_page"/>
<static-array name="cursor_pos" count="4"
index-enum="viewscreen_unitlist_page">
<int32_t refers-to="$$._global.units[$$._key][$]"/>
</static-array>
<static-array name="jobs" count="4"
index-enum="viewscreen_unitlist_page">
<stl-vector pointer-type="job"/>
</static-array>
<static-array name="units" count="4"
index-enum="viewscreen_unitlist_page">
<stl-vector pointer-type="unit"/>
</static-array>
</class-type>
viewscreen.viewscreen_wagesst¶
<class-type type-name="viewscreen_wagesst" inherits-from="viewscreen">
<int16_t name="profession_category"/>
</class-type>
viewscreen.viewscreen_workquota_conditionst¶
<class-type type-name="viewscreen_workquota_conditionst"
inherits-from="viewscreen">
<pointer name="order" type-name="manager_order"/>
<int32_t name="cond_idx"/>
<stl-bit-vector name="satisfied"/>
<stl-bit-vector/>
<stl-string name="filter"/>
<stl-vector name="list_entries" pointer-type="stl-string"/>
<int32_t name="list_idx"/>
<enum name="mode" base-type="int32_t">
<enum-item name="List" value="-1"/>
<enum-item name="ItemType"/>
<enum-item name="Material"/>
<enum-item name="Traits"/>
</enum>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<stl-vector/>
<stl-vector type-name="int16_t"/>
<stl-vector type-name="int32_t"/>
<stl-vector type-name="int16_t"/>
<stl-vector type-name="int16_t"/>
<stl-vector name="traits">
<pointer>
<bitfield name="flags" base-type="int32_t">
<flag-bit/>
</bitfield>
<int32_t name="type"/>
<stl-string name="item_desc">
e.g. FAT
</stl-string>
<stl-string name="product_desc">
e.g. BAG_ITEM (-producing)
</stl-string>
<int32_t name="mat_index"/>
<int32_t/>
<int32_t/>
<int32_t/>
<stl-string name="name"/>
</pointer>
</stl-vector>
<stl-vector name="traits_visible" type-name="int32_t"/>
<int8_t/>
<stl-vector/>
<int32_t/>
<bool name="item_count_edit"/>
<stl-string name="item_count_entry"/>
</class-type>
viewscreen.viewscreen_workquota_detailsst¶
<class-type type-name="viewscreen_workquota_detailsst"
inherits-from="viewscreen">
<pointer/>
</class-type>
viewscreen.viewscreen_workshop_profilest¶
<class-type type-name="viewscreen_workshop_profilest"
inherits-from="viewscreen">
<int32_t name="building_id" ref-target="building"/>
<pointer name="profile" type-name="workshop_profile"/>
<enum name="tab" base-type="int32_t">
<enum-item name="Workers"/>
<enum-item name="Orders"/>
<enum-item name="Restrictions"/>
</enum>
<stl-vector name="workers" pointer-type="unit"/>
<int32_t name="worker_idx"/>
<stl-vector name="orders" pointer-type="manager_order"/>
<int32_t name="order_idx"/>
<stl-vector name="labors" type-name="unit_labor"/>
<int32_t name="labor_idx"/>
</class-type>
viewscreen.viewscreen_update_regionst¶
<class-type type-name="viewscreen_update_regionst"
inherits-from="viewscreen">
<int32_t name="year"/>
<int32_t name="year_tick"/>
</class-type>